diff rogue3/misc.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents e7862a021609
children
line wrap: on
line diff
--- a/rogue3/misc.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/rogue3/misc.c	Wed Apr 14 18:55:33 2021 -0400
@@ -101,7 +101,7 @@
 	     */
 	    if (off(player, ISBLIND))
 	    {
-		if (y == hero.y && x == hero.x
+		if ((y == hero.y && x == hero.x)
 		 || (inpass && (ch == '-' || ch == '|')))
 			continue;
 	    }
@@ -184,12 +184,15 @@
     cp.x = x;
     cpp = &cp;
     for (rp = rooms, i = 0; i < MAXROOMS; rp++, i++)
+    {
 	if (inroom(rp, cpp))
+	{
 	    if (y == rp->r_pos.y || y == rp->r_pos.y + rp->r_max.y - 1)
 		return('-');
 	    else
 		return('|');
-
+	}
+    }
     return('p');
 }