diff rogue3/passages.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents d9e44e18eeec
children
line wrap: on
line diff
--- a/rogue3/passages.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/rogue3/passages.c	Wed Apr 14 18:55:33 2021 -0400
@@ -206,7 +206,10 @@
 	turn_spot = rnd(distance-1) + 1;
     }
     else
+    {
 	fatal("error in connection tables");
+	return;
+    }
     /*
      * Draw in the doors on either side of the passage or just put #'s
      * if the rooms are gone.