Mercurial > hg > early-roguelike
diff rogue4/pack.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 1b73a8641b37 |
children |
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--- a/rogue4/pack.c Sat Mar 20 22:36:52 2021 -0400 +++ b/rogue4/pack.c Wed Apr 14 18:55:33 2021 -0400 @@ -102,6 +102,7 @@ * Check for and deal with scare monster scrolls */ if (obj->o_type == SCROLL && obj->o_which == S_SCARE) + { if (obj->o_flags & ISFOUND) { detach(lvl_obj, obj); @@ -112,6 +113,7 @@ } else obj->o_flags |= ISFOUND; + } inpack++; if (from_floor) @@ -256,7 +258,7 @@ void pick_up(char ch) { - register THING *obj, *mp; + register THING *obj; switch (ch) {