diff rogue4/rip.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 0250220d8cdd
children
line wrap: on
line diff
--- a/rogue4/rip.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/rogue4/rip.c	Wed Apr 14 18:55:33 2021 -0400
@@ -99,10 +99,12 @@
     }
 #ifdef WIZARD
     if (wizard)
+    {
 	if (strcmp(prbuf, "names") == 0)
 	    prflags = 1;
 	else if (strcmp(prbuf, "edit") == 0)
 	    prflags = 2;
+    }
 #endif
     for(i=0; i<10; i++)
     {
@@ -164,7 +166,7 @@
     for (scp = top_ten; scp <= &top_ten[9]; scp++)
     {
 	if (scp->sc_score) {
-	    printf("%d\t%d\t%s: %s on level %d", scp - top_ten + 1,
+	    printf("%d\t%d\t%s: %s on level %d", (int) (scp - top_ten + 1),
 		scp->sc_score, scp->sc_name, reason[scp->sc_flags],
 		scp->sc_level);
 	    if (scp->sc_flags == 0)
@@ -414,10 +416,12 @@
 		worth = r_magic[obj->o_which].mi_worth;
 		if (obj->o_which == R_ADDSTR || obj->o_which == R_ADDDAM ||
 		    obj->o_which == R_PROTECT || obj->o_which == R_ADDHIT)
+		{
 			if (obj->o_ac > 0)
 			    worth += obj->o_ac * 100;
 			else
 			    worth = 10;
+		}
 		if (!(obj->o_flags & ISKNOW))
 		    worth /= 2;
 		obj->o_flags |= ISKNOW;