Mercurial > hg > early-roguelike
diff srogue/armor.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 94a0d9dd5ce1 |
children |
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--- a/srogue/armor.c Sat Mar 20 22:36:52 2021 -0400 +++ b/srogue/armor.c Wed Apr 14 18:55:33 2021 -0400 @@ -75,12 +75,10 @@ initarmor(struct object *obj, int what) { struct init_armor *iwa; - struct magic_item *mi; obj->o_type = ARMOR; obj->o_which = what; iwa = &armors[what]; - mi = &a_magic[what]; obj->o_vol = iwa->a_vol; obj->o_ac = iwa->a_class; obj->o_weight = iwa->a_wght;