diff srogue/chase.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 94a0d9dd5ce1
children
line wrap: on
line diff
--- a/srogue/chase.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/srogue/chase.c	Wed Apr 14 18:55:33 2021 -0400
@@ -210,7 +210,7 @@
 	}
 	if (pl_off(ISBLIND))
 		mvwaddch(cw,th->t_pos.y,th->t_pos.x,th->t_oldch);
-	sch = mvwinch(cw, ch_ret.y, ch_ret.x);
+	sch = mvwinch(cw, ch_ret.y, ch_ret.x) & A_CHARTEXT;
 	if (rer != NULL && rf_on(rer,ISDARK) && sch == FLOOR &&
 	  DISTANCE(ch_ret.y,ch_ret.x,th->t_pos.y,th->t_pos.x) < 3 &&
 	  pl_off(ISBLIND))
@@ -452,7 +452,8 @@
 {
 	if (ep->x == sp->x || ep->y == sp->y)
 		return TRUE;
-	if (step_ok(mvinch(ep->y,sp->x)) && step_ok(mvinch(sp->y,ep->x)))
+	if (step_ok(mvinch(ep->y,sp->x) & A_CHARTEXT) && 
+	    step_ok(mvinch(sp->y,ep->x) & A_CHARTEXT))
 		return TRUE;
 	return FALSE;
 }