diff srogue/save.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 70aa5808c782
children
line wrap: on
line diff
--- a/srogue/save.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/srogue/save.c	Wed Apr 14 18:55:33 2021 -0400
@@ -55,7 +55,6 @@
 bool
 save_game(void)
 {
-	reg FILE *savef;
 	reg int c;
 	char buf[LINLEN];
 
@@ -191,8 +190,6 @@
 bool
 restore(char *file, char **envp)
 {
-	register int pid;
-	int ret_status;
 #ifndef _AIX
 	extern char **environ;
 #endif
@@ -305,4 +302,5 @@
 	restscr(cw);
 	md_srandom(md_random_seed());
 	playit();
+	return FALSE;
 }