Mercurial > hg > early-roguelike
diff srogue/scrolls.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 94a0d9dd5ce1 |
children |
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--- a/srogue/scrolls.c Sat Mar 20 22:36:52 2021 -0400 +++ b/srogue/scrolls.c Wed Apr 14 18:55:33 2021 -0400 @@ -32,7 +32,6 @@ reg int i, j, wh; reg char ch, nch; struct room *rp; - struct linked_list *titem; char buf[LINLEN]; bool bless, curse; @@ -161,7 +160,7 @@ overwrite(stdscr, hw); for (i = 1; i < LINES - 2; i++) { for (j = 0; j < COLS; j++) { - switch (nch = ch = mvwinch(hw, i, j)) { + switch (nch = ch = mvwinch(hw, i, j) & A_CHARTEXT) { case SECRETDOOR: nch = DOOR; mvaddch(i, j, nch);