diff urogue/monsters.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 0250220d8cdd
children 28e22fb35989
line wrap: on
line diff
--- a/urogue/monsters.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/urogue/monsters.c	Wed Apr 14 18:55:33 2021 -0400
@@ -892,6 +892,7 @@
                 }
             }
             else if (off(player, ISBLIND))
+            {
                 if (save(VS_WAND) || is_wearing(R_TRUESEE) || is_wearing(R_SEEINVIS))
                     msg("Your eyes film over for a moment.");
                 else
@@ -901,6 +902,7 @@
                     light_fuse(FUSE_SIGHT, 0, rnd(30) + 20, AFTER);
                     look(FALSE);
                 }
+            }
         }
 
         if (on(*tp, LOOKSTONE))  /* Stoning */