Mercurial > hg > early-roguelike
diff urogue/newlvl.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | c495a4f288c6 |
children | 13b482bd9e66 |
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--- a/urogue/newlvl.c Sat Mar 20 22:36:52 2021 -0400 +++ b/urogue/newlvl.c Wed Apr 14 18:55:33 2021 -0400 @@ -264,7 +264,7 @@ turn_off(player, BLESSMAP); } - if (player.t_ctype == C_THIEF || on(player, BLESSGOLD) && rnd(5) == 0) + if (player.t_ctype == C_THIEF || (on(player, BLESSGOLD) && rnd(5) == 0)) { read_scroll(&player, S_GFIND, ISNORMAL); @@ -272,7 +272,8 @@ turn_off(player, BLESSGOLD); } - if (player.t_ctype == C_RANGER || on(player, BLESSFOOD) && rnd(5) == 0) + if (player.t_ctype == C_RANGER || + (on(player, BLESSFOOD) && rnd(5) == 0)) { read_scroll(&player, S_FOODDET, ISNORMAL); @@ -281,7 +282,7 @@ } if (player.t_ctype == C_MAGICIAN || player.t_ctype == C_ILLUSION || - on(player, BLESSMAGIC) && rnd(5) == 0) + (on(player, BLESSMAGIC) && rnd(5) == 0)) { quaff(&player, P_TREASDET, ISNORMAL); @@ -289,7 +290,7 @@ turn_off(player, BLESSMAGIC); } - if (player.t_ctype == C_DRUID || on(player, BLESSMONS) && rnd(5) == 0) + if (player.t_ctype == C_DRUID || (on(player, BLESSMONS) && rnd(5) == 0)) { quaff(&player, P_MONSTDET, ISNORMAL); @@ -305,7 +306,7 @@ aggravate(); if (is_wearing(R_ADORNMENT) || - cur_armor != NULL && cur_armor->o_which == MITHRIL) + (cur_armor != NULL && cur_armor->o_which == MITHRIL)) { int greed = FALSE;