diff urogue/sticks.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents c495a4f288c6
children
line wrap: on
line diff
--- a/urogue/sticks.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/urogue/sticks.c	Wed Apr 14 18:55:33 2021 -0400
@@ -266,10 +266,12 @@
                     save_adj = -5;
 
                 if (cursed)
+                {
                     if (which == WS_POLYMORPH)
                         save_adj = -5;  /* not save vs becoming tougher */
                     else
                         save_adj = 5;
+                }
 
                 if (save_throw(VS_MAGIC - save_adj, tp))
                 {
@@ -1239,7 +1241,6 @@
     short   y, x;
     coord   pos;
     coord   spotpos[BOLT_LENGTH + 1];
-    int     ret_val = FALSE;/* True if breathing monster gets killed */
     struct linked_list  *item;
     struct thing    *tp;
     char    *mname;
@@ -1419,7 +1420,6 @@
                                    mname);
 
                             take_that[y] += tp->t_stats.s_hpt + 1;
-                            ret_val = TRUE;
                         }
                     }
                     else if (strcmp(name, "lightning bolt") == 0)
@@ -1604,7 +1604,6 @@
                             on(player, ISBLIND) ? "monster" : mname);
 
                     killed(shooter, item, NOMESSAGE, get_points);
-                    ret_val = TRUE;
                 }
                 else if (get_points)
                 {