Mercurial > hg > early-roguelike
diff urogue/sticks.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | c495a4f288c6 |
children |
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--- a/urogue/sticks.c Sat Mar 20 22:36:52 2021 -0400 +++ b/urogue/sticks.c Wed Apr 14 18:55:33 2021 -0400 @@ -266,10 +266,12 @@ save_adj = -5; if (cursed) + { if (which == WS_POLYMORPH) save_adj = -5; /* not save vs becoming tougher */ else save_adj = 5; + } if (save_throw(VS_MAGIC - save_adj, tp)) { @@ -1239,7 +1241,6 @@ short y, x; coord pos; coord spotpos[BOLT_LENGTH + 1]; - int ret_val = FALSE;/* True if breathing monster gets killed */ struct linked_list *item; struct thing *tp; char *mname; @@ -1419,7 +1420,6 @@ mname); take_that[y] += tp->t_stats.s_hpt + 1; - ret_val = TRUE; } } else if (strcmp(name, "lightning bolt") == 0) @@ -1604,7 +1604,6 @@ on(player, ISBLIND) ? "monster" : mname); killed(shooter, item, NOMESSAGE, get_points); - ret_val = TRUE; } else if (get_points) {