Mercurial > hg > early-roguelike
diff rogue3/rogue.h @ 112:ee250e3646fd
Don't truncate player name in savefile name or log message.
The player name is stored in whoami[], which is length 80 in most games
(1024 in rogue5). Only the first 10 chars were used to create
file_name, because that buffer is the same length. Increasing the size
of file_name to 256 permits using all of whoami.
The name is also no longer truncated to 20 chars when writing the log.
All games should now be able to handle 79-character names without
collisions. Anything more would break save compatibility.
author | John "Elwin" Edwards |
---|---|
date | Sun, 23 Mar 2014 21:27:14 -0700 |
parents | a86ae56e1ed6 |
children | e7862a021609 |
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--- a/rogue3/rogue.h Wed Jan 08 16:44:16 2014 -0500 +++ b/rogue3/rogue.h Sun Mar 23 21:27:14 2014 -0700 @@ -428,7 +428,7 @@ extern int door_stop; /* Stop running when we pass a door */ extern struct delayed_action d_list[20]; extern int fight_flush; /* True if toilet input */ -extern char file_name[80]; /* Save file name */ +extern char file_name[256]; /* Save file name */ extern int firstmove; /* First move after setting door_stop */ extern int food_left; /* Amount of food in hero's stomach */ extern char fruit[80]; /* Favorite fruit */