view arogue7/options.c @ 296:000b1c5b8d63

UltraRogue: fix inventory collision after save and restore. Inventory letters are based on "identifiers" stored in objects' o_ident field. Identifiers are allocated by get_ident(), which keeps a list of objects that have them, to avoid giving the same identifier to multiple objects. The list is not stored in the savefile, so after restore, get_ident() was not aware of existing identifiers. This resulted in picked-up objects having the same inventory letters as objects restored from the file. The restore code now adds all objects with identifiers to the list.
author John "Elwin" Edwards
date Mon, 15 Jan 2018 20:20:35 -0500
parents d3968e9cb98d
children e52a8a7ad4c5
line wrap: on
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/*
 * options.c - This file has all the code for the option command
 *
 * Advanced Rogue
 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
 * All rights reserved.
 *
 * Based on "Rogue: Exploring the Dungeons of Doom"
 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

/*
 * This file has all the code for the option command.
 * I would rather this command were not necessary, but
 * it is the only way to keep the wolves off of my back.
 *
 */

#include "curses.h"
#include <ctype.h>
#include <string.h>
#include "rogue.h"

#define	NUM_OPTS	(sizeof optlist / sizeof (OPTION))


/*
 * description of an option and what to do with it
 */
struct optstruct {
    char	*o_name;	/* option name */
    char	*o_prompt;	/* prompt for interactive entry */
    void	*o_opt;		/* pointer to thing to set */
    void	(*o_putfunc)();	/* function to print value */
    int		(*o_getfunc)();	/* function to get value interactively */
};

typedef struct optstruct	OPTION;

void put_bool(bool *b, WINDOW *win);
int get_bool(bool *bp, WINDOW *win);
void put_str(char *str, WINDOW *win);
int get_str(char *opt, WINDOW *win);
void put_abil(int *ability, WINDOW *win);
int get_abil(int *abil, WINDOW *win);
void put_quest(int *quest, WINDOW *win);
int get_quest(int *quest, WINDOW *win);
int get_ro(WINDOW *win, int oy, int ox);

int get_str_prot(char *opt, WINDOW *win);
int get_score(char *opt, WINDOW *win);
bool allowchange(OPTION *op);

OPTION	optlist[] = {
    {"terse",	 "Terse output: ",
		 (void *) &terse,	put_bool,	get_bool	},
    {"flush",	 "Flush typeahead during battle: ",
		 (void *) &fight_flush,	put_bool,	get_bool	},
    {"jump",	 "Show position only at end of run: ",
		 (void *) &jump,	put_bool,	get_bool	},
    {"step",	"Do inventories one line at a time: ",
		(void *) &slow_invent,	put_bool,	get_bool	},
    {"askme",	"Ask me about unidentified things: ",
		(void *) &askme,	put_bool,	get_bool	},
    {"pickup",  "Pick things up automatically: ",
		(void *) &auto_pickup,	put_bool,	get_bool	},
    {"overlay", "Overlay menu: ",
		(void *) &menu_overlay,	put_bool,	get_bool	},
    {"name",	 "Name: ",
		(void *) whoami,	put_str,	get_str_prot	},
    {"file",	 "Save file: ",
		(void *) file_name,	put_str,	get_str_prot	},
    {"score",	 "Score file: ",
		(void *) score_file,	put_str,	get_score	},
    {"class",	"Character class: ",
		(void *)&char_type,	put_abil,	get_abil	},
    {"quest",	"Quest item: ",
		(void *) &quest_item,	put_quest,	get_quest	}
};

/*
 * The ability field is read-only
 */
int
get_abil(int *abil, WINDOW *win)
{
    register int oy, ox;

    getyx(win, oy, ox);
    put_abil(abil, win);
    return get_ro(win, oy, ox);
}

/*
 * The quest field is read-only
 */
int
get_quest(int *quest, WINDOW *win)
{
    register int oy, ox;

    getyx(win, oy, ox);
    waddstr(win, rel_magic[*quest].mi_name);
    return get_ro(win, oy, ox);
}

/*
 * get_ro:
 *	"Get" a read-only value.
 */

int
get_ro(WINDOW *win, int oy, int ox)
{
    register int ny, nx;
    register bool op_bad;
    
    op_bad = TRUE;
    getyx(win, ny, nx);
    while(op_bad)	
    {
	wmove(win, oy, ox);
	draw(win);
	switch (wgetch(win))
	{
	    case '\n':
	    case '\r':
		op_bad = FALSE;
		break;
	    case '\033':
	    case '\007':
		return QUIT;
	    case '-':
		return MINUS;
	    default:
		mvwaddstr(win, ny, nx + 5, "(no change allowed)");
	}
    }
    wmove(win, ny, nx + 5);
    wclrtoeol(win);
    wmove(win, ny, nx);
    waddch(win, '\n');
    return NORM;
}

/*
 * allow changing a boolean option and print it out
 */

int
get_bool(bool *bp, WINDOW *win)
{
    register int oy, ox;
    register bool op_bad;

    op_bad = TRUE;
    getyx(win, oy, ox);
    waddstr(win, *bp ? "True" : "False");
    while(op_bad)	
    {
	wmove(win, oy, ox);
	draw(win);
	switch (wgetch(win))
	{
	    case 't':
	    case 'T':
		*bp = TRUE;
		op_bad = FALSE;
		break;
	    case 'f':
	    case 'F':
		*bp = FALSE;
		op_bad = FALSE;
		break;
	    case '\n':
	    case '\r':
		op_bad = FALSE;
		break;
	    case '\033':
	    case '\007':
		return QUIT;
	    case '-':
		return MINUS;
	    default:
		mvwaddstr(win, oy, ox + 10, "(T or F)");
	}
    }
    wmove(win, oy, ox);
    wclrtoeol(win);
    waddstr(win, *bp ? "True" : "False");
    waddch(win, '\n');
    return NORM;
}


/*
 * set a string option
 */
int
get_str(char *opt, WINDOW *win)
{
    register char *sp;
    register int c, oy, ox;
    char buf[LINELEN];

    draw(win);
    getyx(win, oy, ox);
    /*
     * loop reading in the string, and put it in a temporary buffer
     */
    for (sp = buf;
	(c = md_readchar(win)) != '\n'	&& 
	c != '\r'			&& 
	c != '\033'			&& 
	c != '\007'			&&
	sp < &buf[LINELEN-1];
	wclrtoeol(win), draw(win))
    {
	if (c == -1)
	    continue;
	else if (c == md_erasechar()) /* process erase character */
	{
	    if (sp > buf)
	    {
		register int i;

		sp--;
		for (i = strlen(unctrl(*sp)); i; i--)
		    waddch(win, '\b');
	    }
	    continue;
	}
	else if (c == md_killchar()) /* process kill character */
	{
	    sp = buf;
	    wmove(win, oy, ox);
	    continue;
	}
	else if (sp == buf)
	    if (c == '-' && win == hw)	/* To move back a line in hw */
		break;
	    else if (c == '~')
	    {
		strcpy(buf, home);
		waddstr(win, home);
		sp += strlen(home);
		continue;
	    }
	*sp++ = c;
	waddstr(win, unctrl(c));
    }
    *sp = '\0';
    if (sp > buf)	/* only change option if something has been typed */
	strucpy(opt, buf, strlen(buf));
    wmove(win, oy, ox);
    waddstr(win, opt);
    waddch(win, '\n');
    draw(win);
    if (win == msgw)
	mpos += (int)(sp - buf);
    if (c == '-')
	return MINUS;
    else if (c == '\033' || c == '\007')
	return QUIT;
    else
	return NORM;
}



/*
 * print and then set options from the terminal
 */
void
option(void)
{
    register OPTION	*op;
    register int	retval;

    wclear(hw);
    touchwin(hw);
    /*
     * Display current values of options
     */
    for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++)
    {
	waddstr(hw, op->o_prompt);
	(*op->o_putfunc)(op->o_opt, hw);
	waddch(hw, '\n');
    }
    /*
     * Set values
     */
    wmove(hw, 0, 0);
    for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++)
    {
	waddstr(hw, op->o_prompt);
	if ((retval = (*op->o_getfunc)(op->o_opt, hw)))
	    if (retval == QUIT)
		break;
	    else if (op > optlist) {	/* MINUS */
		wmove(hw, (int)(op - optlist) - 1, 0);
		op -= 2;
	    }
	    else	/* trying to back up beyond the top */
	    {
		putchar('\007');
		wmove(hw, 0, 0);
		op--;
	    }
    }
    /*
     * Switch back to original screen
     */
    mvwaddstr(hw, lines-1, 0, spacemsg);
    draw(hw);
    wait_for(' ');
    clearok(cw, TRUE);
    touchwin(cw);
    after = FALSE;
}

/*
 * parse options from string, usually taken from the environment.
 * the string is a series of comma seperated values, with booleans
 * being stated as "name" (true) or "noname" (false), and strings
 * being "name=....", with the string being defined up to a comma
 * or the end of the entire option string.
 */

void
parse_opts(char *str)
{
    register char *sp;
    register OPTION *op;
    register int len;

    while (*str)
    {
	/*
	 * Get option name
	 */
	for (sp = str; isalpha(*sp); sp++)
	    continue;
	len = (int)(sp - str);
	/*
	 * Look it up and deal with it
	 */
	for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++)
	{
	    if (EQSTR(str, op->o_name, len))
	    {
		if (op->o_putfunc == put_bool)	/* if option is a boolean */
		    *(bool *)op->o_opt = TRUE;
		else				/* string option */
		{
		    register char *start;
		    char value[LINELEN];

		    /*
		     * Skip to start of string value
		     */
		    for (str = sp + 1; *str == '='; str++)
			continue;
		    if (*str == '~')
		    {
			strcpy((char *) value, home);
			start = (char *) value + strlen(home);
			while (*++str == '/')
			    continue;
		    }
		    else
			start = (char *) value;
		    /*
		     * Skip to end of string value
		     */
		    for (sp = str + 1; *sp && *sp != ','; sp++)
			continue;
		    strucpy(start, str, sp - str);

		    /* Put the value into the option field */
		    if (op->o_putfunc != put_abil) 
		    {
			if (allowchange(op))
			    strcpy((char *)op->o_opt, (char *)value);
		    }

		    else if (*(int *)op->o_opt == -1) {
			/* Only init ability once */
			register int len = strlen(value);
			register int i;

			if (isupper(value[0])) value[0] = tolower(value[0]);
			for (i=0; i<NUM_CHARTYPES-1; i++) {
			    if (EQSTR(value, char_class[i].name, len)) {
				*(int *)op->o_opt = i;
				break;
			    }
			}
		    }
		}
		break;
	    }
	    /*
	     * check for "noname" for booleans
	     */
	    else if (op->o_putfunc == put_bool
	      && EQSTR(str, "no", 2) && EQSTR(str + 2, op->o_name, len - 2))
	    {
		*(bool *)op->o_opt = FALSE;
		break;
	    }
	}

	/*
	 * skip to start of next option name
	 */
	while (*sp && !isalpha(*sp))
	    sp++;
	str = sp;
    }
}


/*
 * print the character type
 */
void
put_abil(int *ability, WINDOW *win)
{
    waddstr(win, char_class[*ability].name);
}


/*
 * print out the quest
 */

void
put_quest(int *quest, WINDOW *win)
{
    waddstr(win, rel_magic[*quest].mi_name);
}


/*
 * put out a boolean
 */
void
put_bool(bool *b, WINDOW *win)
{
    waddstr(win, *b ? "True" : "False");
}




/*
 * put out a string
 */
void
put_str(char *str, WINDOW *win)
{
    waddstr(win, str);
}

/* Like get_str, but disallows changes when use_savedir is set. */
int
get_str_prot(char *opt, WINDOW *win)
{
    int oy, ox;

    if (use_savedir) {
        getyx(win, oy, ox);
        waddstr(win, opt);
        return get_ro(win, oy, ox);
    }
    else {
        return get_str(opt, win);
    }
}

/* When getting the scorefile, the new file must be opened. */
int
get_score(char *optstr, WINDOW *win)
{
    char old_score_file[LINELEN];
    int status;

    if (use_savedir)
        return get_str_prot(optstr, win);

    strcpy(old_score_file, optstr);
    status = get_str(optstr, win);
    if (status == NORM && strcmp(old_score_file, optstr))
    {
        reopen_score();
    }
    return status;
}

bool
allowchange(OPTION *op)
{
    if (!use_savedir)
        return TRUE;
    if (!strcmp(op->o_name, "name"))
        return FALSE;
    if (!strcmp(op->o_name, "file"))
        return FALSE;
    if (!strcmp(op->o_name, "score"))
        return FALSE;
    return TRUE;
}