view xrogue/save.c @ 296:000b1c5b8d63

UltraRogue: fix inventory collision after save and restore. Inventory letters are based on "identifiers" stored in objects' o_ident field. Identifiers are allocated by get_ident(), which keeps a list of objects that have them, to avoid giving the same identifier to multiple objects. The list is not stored in the savefile, so after restore, get_ident() was not aware of existing identifiers. This resulted in picked-up objects having the same inventory letters as objects restored from the file. The restore code now adds all objects with identifiers to the list.
author John "Elwin" Edwards
date Mon, 15 Jan 2018 20:20:35 -0500
parents d3968e9cb98d
children
line wrap: on
line source

/*
    save.c - save and restore routines

    XRogue: Expeditions into the Dungeons of Doom
    Copyright (C) 1991 Robert Pietkivitch
    All rights reserved.
    
    Based on "Advanced Rogue"
    Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
    All rights reserved.

    Based on "Rogue: Exploring the Dungeons of Doom"
    Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
    All rights reserved.
    
    See the file LICENSE.TXT for full copyright and licensing information.
*/

#include <curses.h>
#include <ctype.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <signal.h>
#include <fcntl.h>
#include <errno.h>
#include "rogue.h"
#include "mach_dep.h"

extern char version[];
extern unsigned char encstr[];
extern int big_endian;

bool rs_write_int(FILE *savef, int c);
bool rs_read_int(FILE *inf, int *i);
bool rs_save_file(FILE *savef);
bool rs_restore_file(FILE *inf);

int md_unlink(char *file);
bool save_file(FILE *savef);

bool
save_game(void)
{
    register FILE *savef;
    register int c;
    char buf[LINELEN];

    /*
     * get file name
     */
    mpos = 0;
    if (file_name[0] != '\0')
    {
        if (use_savedir)
            msg("Save game? ");
        else
            msg("Save file (%s)? ", file_name);
        do
        {
            c = wgetch(cw);
            if (c == ESC) return(0);
        } while (c != 'n' && c != 'N' && c != 'y' && c != 'Y');
        mpos = 0;
        if (c == 'y' || c == 'Y')
        {
            msg("File name: %s", file_name);
            goto gotfile;
        }
    }
    else
        goto gotfile; /* must save to file restored from */

    if (use_savedir) {
        msg("");
        return FALSE;
    }

    do
    {
        msg("File name: ");
        mpos = 0;
        buf[0] = '\0';
        if (get_str(buf, msgw) == QUIT)
        {
            msg("");
            return FALSE;
        }
        strcpy(file_name, buf);
gotfile:

        if ((savef = fopen(file_name, "wb")) == NULL) {
             msg(strerror(errno));
             if (use_savedir)
                 return FALSE;
        }
    } while (savef == NULL);

    msg("");
    /*
     * write out encrpyted file
     */
    if (save_file(savef) == FALSE) {
        fclose(savef);
        msg("Cannot create save file.");
        md_unlink(file_name);
        return(FALSE);
    }
    fclose(savef);
    return(TRUE);
}

/*
 * automatically save a file.  This is used if a HUP signal is recieved
 */

void
auto_save(int sig)
{
    register FILE *savef = NULL;
    register int i;
	NOOP(sig);
    for (i = 0; i < NSIG; i++)
        signal(i, SIG_IGN);
    if (file_name[0] != '\0'    && 
        pstats.s_hpt > 0        &&
        ((savef = fopen(file_name, "wb")) != NULL))
        save_file(savef);
    fclose(savef);
    exit_game(EXIT_ENDWIN);
}

/*
 * write the saved game on the file
 */

bool
save_file(FILE *savef)
{
    int slines = LINES;
    int scols = COLS;
    bool ret = FALSE;
    int endian = 0x01020304;
    big_endian = ( *((char *)&endian) == 0x01 );

    wmove(cw, LINES-1, 0);
    draw(cw);

    encwrite(version,strlen(version)+1,savef);
    rs_write_int(savef,slines);
    rs_write_int(savef,scols);

    ret = rs_save_file(savef);

    return(ret);
}

bool
restore(char *file, char *envp[])
{
    FILE *inf;
    extern char **environ;
    char buf[LINELEN];
    int endian = 0x01020304;
    big_endian = ( *((char *)&endian) == 0x01 );

    if (strcmp(file, "-r") == 0)
        file = file_name;

    if ((inf = fopen(file, "r")) == NULL)
    {
        if (use_savedir && errno == ENOENT)
        {
            /* No game in progress, so one will be started. */
            return TRUE;
        }
        perror(file);
        return FALSE;
    }

    fflush(stdout);

    encread(buf, strlen(version) + 1, inf);

    if (strcmp(buf, version) != 0)
    {
        printf("Sorry, saved game is out of date.\n");
        return FALSE;
    }

    fflush(stdout);

    rs_read_int(inf,&lines);
    rs_read_int(inf,&cols);

    initscr();

    if (lines > LINES)
    {
        endwin();
        printf("Sorry, original game was played on a screen with %d lines.\n",lines);
        printf("Current screen only has %d lines. Unable to restore game\n",LINES);
        return(FALSE);
    }
    if (cols > COLS)
    {
        endwin();
        printf("Sorry, original game was played on a screen with %d columns.\n",cols);
        printf("Current screen only has %d columns. Unable to restore game\n",COLS);
        return(FALSE);
    }

    typeahead(-1);
    setup();
    cw = newwin(LINES, COLS, 0, 0);
    mw = newwin(LINES, COLS, 0, 0);
    hw = newwin(LINES, COLS, 0, 0);
    msgw = newwin(4, cols, 0, 0);

    keypad(cw, TRUE);
    keypad(hw, TRUE);

    if (rs_restore_file(inf) == FALSE)
    {
        endwin();
        printf("Cannot restore file\n");
        fclose(inf);
        return(FALSE);
    }

    fclose(inf);

    if (!wizard)
        md_unlink(file);
 
    mpos = 0;
    environ = envp;
    strcpy(file_name, file);
    clearok(curscr, TRUE);
    touchwin(cw);
    wrefresh(cw);
    msg("Welcome back!  --More-- ");
    wait_for(' ');
    msg("");
    playit();

    /*NOTREACHED*/
	return FALSE;
}

#define ENCWBSIZ        1024

/*
 * perform an encrypted write
 */

long
encwrite(char *start, unsigned long size, FILE *outf)
{
    register unsigned char *ep;
    register int i = 0;
    unsigned long num_written = 0;
    char buf[ENCWBSIZ];
    int ret;

    ep = encstr;

    while (size--)
    {
        buf[i++] = *start++ ^ *ep++;
        if (*ep == '\0')
           ep = encstr;

        if (i == ENCWBSIZ || size == 0)
        {
            ret = (unsigned int) fwrite(buf, 1, i, outf);
            if (ret > 0)
               num_written += ret;

            if (ret < i)
                 return(num_written);

            i = 0;
        }
    }
    return(num_written);
}

#define ENCRBSIZ        32768

/*
 * perform an encrypted read
 */

long
encread(char *start, unsigned long size, FILE *inf)
{
    register unsigned char *ep;
    register int rd_siz;
    register unsigned long total_read;

    total_read = 0;
    while (total_read < size) {
        rd_siz = ENCRBSIZ;
        rd_siz = ((size-total_read) > ENCRBSIZ) ? ENCRBSIZ : (size-total_read);
        rd_siz = fread(&start[total_read], 1, rd_siz, inf);
        if(rd_siz==0)
                break;
        total_read += rd_siz;
    }
    ep = encstr;

    size = total_read;
    while (size--)
    {
        *start++ ^= *ep++;
        if (*ep == '\0')
            ep = encstr;
    }
    return total_read;
}