Mercurial > hg > early-roguelike
view rogue3/machdep.h @ 170:0298a68cc179
Advanced Rogue family: fix messages from some scrolls.
When scrolls of magic mapping or gold detection were read, their
characteristic messages were displayed before overwriting the whole
screen to show the newly discovered information. They are now shown
after updating the screen, so they will be visible.
author | John "Elwin" Edwards |
---|---|
date | Thu, 02 Jul 2015 08:04:16 -0400 |
parents | 07c4d4883ef2 |
children |
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/* * machine dependicies * * %G% (Berkeley) %W% * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ /* * Variables for checking to make sure the system isn't too loaded * for people to play */ /* MAXLOAD and MAXUSERS are now set by configure. */ #define AUTHORUID 0 #if 0 #define MAXUSERS 25 /* max number of users for this game */ #define MAXLOAD 40 /* 10 * max 15 minute load average */ #endif #define CHECKTIME 15 /* number of minutes between load checks */