Mercurial > hg > early-roguelike
view rogue4/prob.c @ 170:0298a68cc179
Advanced Rogue family: fix messages from some scrolls.
When scrolls of magic mapping or gold detection were read, their
characteristic messages were displayed before overwriting the whole
screen to show the newly discovered information. They are now shown
after updating the screen, so they will be visible.
author | John "Elwin" Edwards |
---|---|
date | Thu, 02 Jul 2015 08:04:16 -0400 |
parents | 9535a08ddc39 |
children |
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/* * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ # include <curses.h> # include "rogue.h" # undef max # define TRIES 10000 static char *sccsid = "@(#)prob.c 1.3 (Berkeley) 12/17/81"; main(ac, av) int ac; char **av; { register unsigned int prob, prob2, exp; register struct monster *mp; register unsigned int max, min, i; register unsigned int max2, min2; printf("%17.17s ----experience--- ----hit points---\n", ""); printf("%17.17s %7s %4s %4s %7s %4s %4s lvl\n", "monster", "avg", "min", "max", "avg", "min", "max", "max hp"); seed = 0; for (mp = monsters; mp < &monsters[26]; mp++) { i = TRIES; prob2 = prob = 0; min2 = min = 30000; max2 = max = 0; while (i--) { if ((exp = roll(mp->m_stats.s_lvl, 8)) < min2) min2 = exp; if (exp > max2) max2 = exp; prob2 += exp; mp->m_stats.s_maxhp = exp; if ((exp = mp->m_stats.s_exp + exp_add(mp)) < min) min = exp; if (exp > max) max = exp; prob += exp; } printf("%17.17s: %7.2f %4d %4d %7.2f %4d %4d %3d\n", mp->m_name, ((double) prob) / TRIES, min, max, ((double) prob2) / TRIES, min2, max2, mp->m_stats.s_lvl); fflush(stdout); } } exp_add(mp) register struct monster *mp; { register unsigned int mod; if (mp->m_stats.s_lvl == 1) mod = mp->m_stats.s_maxhp / 8; else mod = mp->m_stats.s_maxhp / 6; if (mp->m_stats.s_lvl > 9) mod *= 20; else if (mp->m_stats.s_lvl > 6) mod *= 4; return mod; } /* * roll: * roll a number of dice */ roll(number, sides) register unsigned int number, sides; { register unsigned int dtotal = 0; dtotal = number; while (number--) dtotal += rnd(sides); return dtotal; } /* * rnd: * Pick a very random number. */ rnd(range) register unsigned int range; { return RN % range; }