Mercurial > hg > early-roguelike
view rogue5/rogue54.vcproj @ 170:0298a68cc179
Advanced Rogue family: fix messages from some scrolls.
When scrolls of magic mapping or gold detection were read, their
characteristic messages were displayed before overwriting the whole
screen to show the newly discovered information. They are now shown
after updating the screen, so they will be visible.
author | John "Elwin" Edwards |
---|---|
date | Thu, 02 Jul 2015 08:04:16 -0400 |
parents | f502bf60e6e4 |
children |
line wrap: on
line source
<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="rogue54" ProjectGUID="{9EA0D326-8097-4ADA-82EA-4DB1F5CAA8F6}" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" InlineFunctionExpansion="0" AdditionalIncludeDirectories="../pdcurses" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;ALLSCORES;MASTER;SCOREFILE=\"rogue54.scr\";LOCKFILE=\"rogue54.lck\"" StringPooling="true" MinimalRebuild="false" ExceptionHandling="0" BasicRuntimeChecks="3" RuntimeLibrary="0" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" BrowseInformation="0" WarningLevel="4" Detect64BitPortabilityProblems="true" DebugInformationFormat="3" CompileAs="1" EnablePREfast="true" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="../pdcurses/pdcurses.lib" OutputFile="$(OutDir)/rogue54.exe" LinkIncremental="1" AdditionalLibraryDirectories="..\pdcurses" IgnoreAllDefaultLibraries="false" IgnoreDefaultLibraryNames="" GenerateDebugInformation="true" ProgramDatabaseFile="$(OutDir)/rogue54.pdb" SubSystem="1" TargetMachine="1" Profile="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="true" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" StringPooling="true" RuntimeLibrary="0" EnableFunctionLevelLinking="true" UsePrecompiledHeader="2" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/rogue54.exe" LinkIncremental="1" GenerateDebugInformation="true" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm" > <File RelativePath="armor.c" > </File> <File RelativePath="chase.c" > </File> <File RelativePath="command.c" > </File> <File RelativePath="daemon.c" > </File> <File RelativePath="daemons.c" > </File> <File RelativePath="extern.c" > </File> <File RelativePath="fight.c" > </File> <File RelativePath="init.c" > </File> <File RelativePath="io.c" > </File> <File RelativePath="list.c" > </File> <File RelativePath="mach_dep.c" > </File> <File RelativePath="main.c" > </File> <File RelativePath="mdport.c" > </File> <File RelativePath="misc.c" > </File> <File RelativePath="monsters.c" > </File> <File RelativePath="move.c" > </File> <File RelativePath="new_level.c" > </File> <File RelativePath="options.c" > </File> <File RelativePath="pack.c" > </File> <File RelativePath="passages.c" > </File> <File RelativePath="potions.c" > </File> <File RelativePath="rings.c" > </File> <File RelativePath="rip.c" > </File> <File RelativePath="rooms.c" > </File> <File RelativePath="save.c" > </File> <File RelativePath="scrolls.c" > </File> <File RelativePath="state.c" > </File> <File RelativePath="sticks.c" > </File> <File RelativePath="things.c" > </File> <File RelativePath="vers.c" > </File> <File RelativePath="weapons.c" > </File> <File RelativePath="wizard.c" > </File> <File RelativePath="xcrypt.c" > </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc" > <File RelativePath="extern.h" > </File> <File RelativePath="rogue.h" > </File> <File RelativePath="score.h" > </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" > </Filter> <File RelativePath="LICENSE.TXT" > </File> </Files> <Globals> </Globals> </VisualStudioProject>