Mercurial > hg > early-roguelike
view rogue3/daemon.c @ 306:057c5114e244
Super-Rogue: fix some out-of-range constants.
Constants K_ARROW etc., for causes of death other than monsters, are in
the 240-255 range. They were often passed to functions taking char,
which is usually signed, making the values out of range.
The function declarations have been changed to unsigned char, which is
also the type used by the scoreboard code.
author | John "Elwin" Edwards |
---|---|
date | Sat, 17 Apr 2021 15:41:12 -0400 |
parents | 527e2150eaf0 |
children |
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/* * Contains functions for dealing with things that happen in the * future. * * @(#)daemon.c 3.3 (Berkeley) 6/15/81 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include "curses.h" #include "rogue.h" #define EMPTY 0 #define DAEMON -1 #define MAXDAEMONS 20 #define _X_ { EMPTY } struct delayed_action d_list[MAXDAEMONS] = { _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, }; /* * d_slot: * Find an empty slot in the daemon/fuse list */ struct delayed_action * d_slot() { register int i; register struct delayed_action *dev; for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) if (dev->d_type == EMPTY) return dev; debug("Ran out of fuse slots"); return NULL; } /* * find_slot: * Find a particular slot in the table */ struct delayed_action * find_slot(void (*func)()) { register int i; register struct delayed_action *dev; for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) if (dev->d_type != EMPTY && func == dev->d_func) return dev; return NULL; } /* * daemon: * Start a daemon, takes a function. */ void start_daemon(void (*func)(), int arg, int type) { register struct delayed_action *dev; dev = d_slot(); if (dev != NULL) { dev->d_type = type; dev->d_func = func; dev->d_arg = arg; dev->d_time = DAEMON; } } /* * kill_daemon: * Remove a daemon from the list */ void kill_daemon(void (*func)()) { register struct delayed_action *dev; if ((dev = find_slot(func)) == NULL) return; /* * Take it out of the list */ dev->d_type = EMPTY; } /* * do_daemons: * Run all the daemons that are active with the current flag, * passing the argument to the function. */ void do_daemons(int flag) { register struct delayed_action *dev; /* * Loop through the devil list */ for (dev = d_list; dev <= &d_list[MAXDAEMONS-1]; dev++) /* * Executing each one, giving it the proper arguments */ if (dev->d_type == flag && dev->d_time == DAEMON) (*dev->d_func)(dev->d_arg); } /* * fuse: * Start a fuse to go off in a certain number of turns */ void fuse(void (*func)(), int arg, int time, int type) { register struct delayed_action *wire; wire = d_slot(); if (wire != NULL) { wire->d_type = type; wire->d_func = func; wire->d_arg = arg; wire->d_time = time; } } /* * lengthen: * Increase the time until a fuse goes off */ void lengthen(void (*func)(), int xtime) { register struct delayed_action *wire; if ((wire = find_slot(func)) == NULL) return; wire->d_time += xtime; } /* * extinguish: * Put out a fuse */ void extinguish(void (*func)()) { register struct delayed_action *wire; if ((wire = find_slot(func)) == NULL) return; wire->d_type = EMPTY; } /* * do_fuses: * Decrement counters and start needed fuses */ void do_fuses(int flag) { register struct delayed_action *wire; /* * Step though the list */ for (wire = d_list; wire <= &d_list[MAXDAEMONS-1]; wire++) { /* * Decrementing counters and starting things we want. We also need * to remove the fuse from the list once it has gone off. */ if (flag == wire->d_type && wire->d_time > 0 && --wire->d_time == 0) { wire->d_type = EMPTY; (*wire->d_func)(wire->d_arg); } } }