Mercurial > hg > early-roguelike
view rogue5/scmisc.c @ 306:057c5114e244
Super-Rogue: fix some out-of-range constants.
Constants K_ARROW etc., for causes of death other than monsters, are in
the 240-255 range. They were often passed to functions taking char,
which is usually signed, making the values out of range.
The function declarations have been changed to unsigned char, which is
also the type used by the scoreboard code.
author | John "Elwin" Edwards |
---|---|
date | Sat, 17 Apr 2021 15:41:12 -0400 |
parents | f502bf60e6e4 |
children |
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line source
/* * copies of several routines needed for score * * @(#)smisc.c 4.7 (Berkeley) 02/05/99 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ # include <stdio.h> # include <sys/types.h> # include <sys/stat.h> # include <ctype.h> # define TRUE 1 # define FALSE 0 # define MAXSTR 80 # define when break;case # define otherwise break;default typedef struct { char *m_name; } MONST; char *s_vowelstr(); char *lockfile = "/tmp/.fredlock"; char prbuf[MAXSTR]; /* buffer for sprintfs */ MONST monsters[] = { { "aquator" }, { "bat" }, { "centaur" }, { "dragon" }, { "emu" }, { "venus flytrap" }, { "griffin" }, { "hobgoblin" }, { "ice monster" }, { "jabberwock" }, { "kobold" }, { "leprechaun" }, { "medusa" }, { "nymph" }, { "orc" }, { "phantom" }, { "quasit" }, { "rattlesnake" }, { "snake" }, { "troll" }, { "ur-vile" }, { "vampire" }, { "wraith" }, { "xeroc" }, { "yeti" }, { "zombie" } }; /* * s_lock_sc: * lock the score file. If it takes too long, ask the user if * they care to wait. Return TRUE if the lock is successful. */ int s_lock_sc(void) { int cnt; struct stat sbuf; over: close(8); /* just in case there are no files left */ if (creat(lockfile, 0000) >= 0) return TRUE; for (cnt = 0; cnt < 5; cnt++) { md_sleep(1); if (creat(lockfile, 0000) >= 0) return TRUE; } if (stat(lockfile, &sbuf) < 0) { creat(lockfile, 0000); return TRUE; } if (time(NULL) - sbuf.st_mtime > 10) { if (md_unlink(lockfile) < 0) return FALSE; goto over; } else { printf("The score file is very busy. Do you want to wait longer\n"); printf("for it to become free so your score can get posted?\n"); printf("If so, type \"y\"\n"); (void) fgets(prbuf, MAXSTR, stdin); if (prbuf[0] == 'y') for (;;) { if (creat(lockfile, 0000) >= 0) return TRUE; if (stat(lockfile, &sbuf) < 0) { creat(lockfile, 0000); return TRUE; } if (time(NULL) - sbuf.st_mtime > 10) { if (md_unlink(lockfile) < 0) return FALSE; } md_sleep(1); } else return FALSE; } } /* * s_unlock_sc: * Unlock the score file */ void s_unlock_sc(void) { md_unlink(lockfile); } /* * s_encwrite: * Perform an encrypted write */ void s_encwrite(char *start, size_t size, FILE *outf) { char *e1, *e2, fb; int temp; e1 = encstr; e2 = statlist; fb = 0; while (size--) { putc(*start++ ^ *e1 ^ *e2 ^ fb, outf); temp = *e1++; fb += temp * *e2++; if (*e1 == '\0') e1 = encstr; if (*e2 == '\0') e2 = statlist; } } /* * s_encread: * Perform an encrypted read */ s_encread(char *start, size_t size, int inf) { char *e1, *e2, fb; int temp; int read_size; fb = 0; if ((read_size = read(inf, start, size)) == 0 || read_size == -1) return; e1 = encstr; e2 = statlist; while (size--) { *start++ ^= *e1 ^ *e2 ^ fb; temp = *e1++; fb += temp * *e2++; if (*e1 == '\0') e1 = encstr; if (*e2 == '\0') e2 = statlist; } } /* * s_killname: * Convert a code to a monster name */ char * s_killname(int monst, int doart) { char *sp; int article; article = TRUE; switch (monst) { case 'a': sp = "arrow"; when 'b': sp = "bolt"; when 'd': sp = "dart"; when 's': sp = "starvation"; article = FALSE; when 'h': sp = "hypothermia"; article = FALSE; otherwise: if (isupper(monst)) sp = monsters[monst-'A'].m_name; else { sp = "God"; article = FALSE; } } if (doart && article) sprintf(prbuf, "a%s ", s_vowelstr(sp)); else prbuf[0] = '\0'; strcat(prbuf, sp); return prbuf; } /* * s_vowelstr: * For printfs: if string starts with a vowel, return "n" for an * "an". */ char * s_vowelstr(char *str) { switch (*str) { case 'a': case 'A': case 'e': case 'E': case 'i': case 'I': case 'o': case 'O': case 'u': case 'U': return "n"; default: return ""; } }