view rogue3/armor.c @ 233:0990adf580ee

Declare some function arguments as const. Some functions, mostly in fight.c, declared variables as pointers to const char but passed them to functions that took pointers to ordinary char. The strings did not actually get modified, so adding 'const' to the function definitions removed the warnings.
author John "Elwin" Edwards
date Sun, 06 Mar 2016 19:32:47 -0500
parents 527e2150eaf0
children
line wrap: on
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/*
 * This file contains misc functions for dealing with armor
 * @(#)armor.c	3.9 (Berkeley) 6/15/81
 * 
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

#include "curses.h"
#include "rogue.h"

/*
 * wear:
 *	The player wants to wear something, so let him/her put it on.
 */

void
wear()
{
    register struct linked_list *item;
    register struct object *obj;

    if (cur_armor != NULL)
    {
	addmsg("You are already wearing some");
	if (!terse)
	    addmsg(".  You'll have to take it off first");
	endmsg();
	after = FALSE;
	return;
    }
    if ((item = get_item("wear", ARMOR)) == NULL)
	return;
    obj = (struct object *) ldata(item);
    if (obj->o_type != ARMOR)
    {
	msg("You can't wear that.");
	return;
    }
    waste_time();
    if (!terse)
	addmsg("You are now w");
    else
	addmsg("W");
    msg("earing %s.", a_names[obj->o_which]);
    cur_armor = obj;
    obj->o_flags |= ISKNOW;
}

/*
 * take_off:
 *	Get the armor off of the players back
 */

void
take_off()
{
    register struct object *obj;

    if ((obj = cur_armor) == NULL)
    {
	if (terse)
		msg("Not wearing armor");
	else
		msg("You aren't wearing any armor");
	return;
    }
    if (!dropcheck(cur_armor))
	return;
    cur_armor = NULL;
    if (terse)
	addmsg("Was");
    else
	addmsg("You used to be ");
    msg(" wearing %c) %s", pack_char(obj), inv_name(obj, TRUE));
}

/*
 * waste_time:
 *	Do nothing but let other things happen
 */

void
waste_time()
{
    do_daemons(BEFORE);
    do_fuses(BEFORE);
    do_daemons(AFTER);
    do_fuses(AFTER);
}