Mercurial > hg > early-roguelike
view rogue5/list.c @ 233:0990adf580ee
Declare some function arguments as const.
Some functions, mostly in fight.c, declared variables as pointers to
const char but passed them to functions that took pointers to ordinary
char. The strings did not actually get modified, so adding 'const' to
the function definitions removed the warnings.
author | John "Elwin" Edwards |
---|---|
date | Sun, 06 Mar 2016 19:32:47 -0500 |
parents | f502bf60e6e4 |
children |
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/* * Functions for dealing with linked lists of goodies * * @(#)list.c 4.12 (Berkeley) 02/05/99 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include <stdlib.h> #include <curses.h> #include "rogue.h" #ifdef MASTER int total = 0; /* total dynamic memory bytes */ #endif /* * detach: * takes an item out of whatever linked list it might be in */ void _detach(THING **list, THING *item) { if (*list == item) *list = next(item); if (prev(item) != NULL) item->l_prev->l_next = next(item); if (next(item) != NULL) item->l_next->l_prev = prev(item); item->l_next = NULL; item->l_prev = NULL; } /* * _attach: * add an item to the head of a list */ void _attach(THING **list, THING *item) { if (*list != NULL) { item->l_next = *list; (*list)->l_prev = item; item->l_prev = NULL; } else { item->l_next = NULL; item->l_prev = NULL; } *list = item; } /* * _free_list: * Throw the whole blamed thing away */ void _free_list(THING **ptr) { THING *item; while (*ptr != NULL) { item = *ptr; *ptr = next(item); discard(item); } } /* * discard: * Free up an item */ void discard(THING *item) { #ifdef MASTER total--; #endif free(item); } /* * new_item * Get a new item with a specified size */ THING * new_item(void) { THING *item; if ((item = calloc(1, sizeof *item)) == NULL) { #ifdef MASTER msg("ran out of memory after %d items", total); #endif return NULL; } #ifdef MASTER total++; #endif item->l_next = NULL; item->l_prev = NULL; return item; }