Mercurial > hg > early-roguelike
view rogue5/rogue.cat.in @ 83:09db0cf536af
Properly handle invalid room references in savefiles.
In all games, rs_write_room_reference() stored -1 for a nonexistent
room, but rs_read_room_reference() did not check for out-of-bounds
values, leading to pointers to rooms[-1], which sometimes caused
crashes. rs_read_room_reference() has now been modified to use NULL
instead.
Some of the games required further changes to replace NULL with the
pointer to the actual room. Others are capable of handling NULL for
objects not in any room.
author | John "Elwin" Edwards |
---|---|
date | Thu, 08 Aug 2013 12:41:35 -0700 |
parents | f502bf60e6e4 |
children |
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ROGUE(6) ROGUE(6) NAME rogue - Exploring The Dungeons of Doom SYNOPSIS @PROGRAM@ [ -r ] [ save_file ] [ -s ] [ -d ] DESCRIPTION Rogue is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various mon- sters and get a lot of gold, rather than the puzzle solving orientation of most computer fantasy games. To get started you really only need to know two commands. The command ? will give you a list of the available commands and the command / will identify the things you see on the screen. To win the game (as opposed to merely playing to beat other people's high scores) you must locate the Amulet of Yendor which is somewhere below the 20th level of the dungeon and get it out. Nobody has achieved this yet and if somebody does, they will probably go down in history as a hero among heroes. When the game ends, either by your death, when you quit, or if you (by some miracle) manage to win, rogue will give you a list of the top-ten scorers. The scoring is based entirely upon how much gold you get. There is a 10% penalty for getting yourself killed. If save_file is specified, rogue will be restored from the specified saved game file. If the -r option is used, the save game file is pre- sumed to be the default. The -s option will print out the list of scores. The -d option will kill you and try to add you to the score file. For more detailed directions, read the document A Guide to the Dungeons of Doom. AUTHORS Michael C. Toy, Kenneth C. R. C. Arnold, Glenn Wichman FILES @SCOREFILE@ Score file ~/rogue.save Default save file SEE ALSO Michael C. Toy and Kenneth C. R. C. Arnold, A guide to the Dungeons of Doom BUGS Probably infinite (although countably infinite). However, that Ice Monsters sometimes transfix you permanently is not a bug. It's a fea- ture. 4th Berkeley Distribution May 6, 1986 ROGUE(6)