Mercurial > hg > early-roguelike
view arogue5/arogue58.vcproj @ 152:0c775afe0072
arogue7, xrogue: fix command repetition.
In both games, command() loops and calls the action function twice for
each command: once to schedule it by setting player.t_action and
player.t_no_move, and again, to actually do it, once player.t_no_move
has been reduced to 0. Each loop decremented count, so repeated
commands were only repeated half the number of times the player typed.
count is now decremented only when ch has been set to the repeated
command.
author | John "Elwin" Edwards |
---|---|
date | Thu, 28 May 2015 11:08:03 -0400 |
parents | 0ed67132cf10 |
children |
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<?xml version="1.0" encoding = "Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.00" Name="arogue58" ProjectGUID="{2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}" Keyword="Win32Proj"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="1" CharacterSet="2"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/I.. /wd4033 /wd4716" Optimization="0" OptimizeForWindowsApplication="TRUE" AdditionalIncludeDirectories="../pdcurses" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" MinimalRebuild="FALSE" ExceptionHandling="FALSE" BasicRuntimeChecks="3" RuntimeLibrary="5" BufferSecurityCheck="TRUE" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="4" CompileAs="1" DisableSpecificWarnings="4013;4033;4716"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="pdcurses.lib Ws2_32.lib" AdditionalDependencies="shfolder.lib pdcurses.lib" OutputFile="$(OutDir)/arogue58.exe" LinkIncremental="0" AdditionalLibraryDirectories="..\pdcurses" IgnoreDefaultLibraryNames="LIBC.LIB" GenerateDebugInformation="TRUE" ProgramDatabaseFile="$(OutDir)/arogue58.pdb" SubSystem="1" TargetMachine="1"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="1" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="TRUE" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" StringPooling="TRUE" RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="3" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/arogue58.exe" LinkIncremental="1" GenerateDebugInformation="TRUE" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> </Configuration> <Configuration Name="test|Win32" OutputDirectory="test" IntermediateDirectory="test" ConfigurationType="1" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" MinimalRebuild="TRUE" BasicRuntimeChecks="3" RuntimeLibrary="5" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/arogue58.exe" LinkIncremental="2" GenerateDebugInformation="TRUE" ProgramDatabaseFile="$(OutDir)/arogue58.pdb" SubSystem="2" TargetMachine="1"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> </Configuration> </Configurations> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"> <File RelativePath="chase.c"> </File> <File RelativePath="command.c"> </File> <File RelativePath="daemon.c"> </File> <File RelativePath="daemons.c"> </File> <File RelativePath="encumb.c"> </File> <File RelativePath="fight.c"> </File> <File RelativePath="init.c"> </File> <File RelativePath="io.c"> </File> <File RelativePath="list.c"> </File> <File RelativePath="main.c"> </File> <File RelativePath="maze.c"> </File> <File RelativePath="mdport.c"> </File> <File RelativePath="misc.c"> </File> <File RelativePath="monsters.c"> </File> <File RelativePath="move.c"> </File> <File RelativePath="new_level.c"> </File> <File RelativePath="options.c"> </File> <File RelativePath="outside.c"> </File> <File RelativePath="pack.c"> </File> <File RelativePath="passages.c"> </File> <File RelativePath="player.c"> </File> <File RelativePath="potions.c"> </File> <File RelativePath="rings.c"> </File> <File RelativePath="rip.c"> </File> <File RelativePath="rogue.c"> </File> <File RelativePath="rooms.c"> </File> <File RelativePath="save.c"> </File> <File RelativePath="scrolls.c"> </File> <File RelativePath="state.c"> </File> <File RelativePath="sticks.c"> </File> <File RelativePath="things.c"> </File> <File RelativePath="trader.c"> </File> <File RelativePath="util.c"> </File> <File RelativePath="vers.c"> </File> <File RelativePath="weapons.c"> </File> <File RelativePath="wear.c"> </File> <File RelativePath="wizard.c"> </File> <File RelativePath="xcrypt.c"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc"> <File RelativePath="mach_dep.h"> </File> <File RelativePath="network.h"> </File> <File RelativePath="rogue.h"> </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> </Filter> <File RelativePath="LICENSE.TXT"> </File> <File RelativePath="Makefile"> </File> <File RelativePath="arogue58.doc"> </File> <File RelativePath="arogue58.html"> </File> </Files> <Globals> </Globals> </VisualStudioProject>