view arogue7/Makefile @ 152:0c775afe0072

arogue7, xrogue: fix command repetition. In both games, command() loops and calls the action function twice for each command: once to schedule it by setting player.t_action and player.t_no_move, and again, to actually do it, once player.t_no_move has been reduced to 0. Each loop decremented count, so repeated commands were only repeated half the number of times the player typed. count is now decremented only when ch has been set to the repeated command.
author John "Elwin" Edwards
date Thu, 28 May 2015 11:08:03 -0400
parents adfa37e67084
children
line wrap: on
line source

#
# Makefile for rogue
#
# Advanced Rogue
# Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
# All rights reserved.
#
# Based on "Rogue: Exploring the Dungeons of Doom"
# Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
# All rights reserved.
#
# See the file LICENSE.TXT for full copyright and licensing information.
#

#
# Makefile for rogue
#


DISTNAME=arogue7.7.1
PROGRAM=arogue77

O=o

HDRS=	rogue.h mach_dep.h network.h

OBJS1 =	vers.$(O) actions.$(O) chase.$(O) command.$(O) daemon.$(O) \
	daemons.$(O) eat.$(O) effects.$(O) encumb.$(O) fight.$(O) init.$(O) \
        io.$(O) list.$(O) main.$(O) maze.$(O) mdport.$(O) misc.$(O) \
        monsters.$(O)
OBJS2 = move.$(O) new_level.$(O) options.$(O) outside.$(O) pack.$(O) \
        passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) rogue.$(O) \
        rooms.$(O) save.$(O) scrolls.$(O) state.$(O) sticks.$(O) things.$(O) \
        trader.$(O) util.$(O) weapons.$(O) wear.$(O) wizard.$(O) xcrypt.$(O)
OBJS  =	$(OBJS1) $(OBJS2)

CFILES=	vers.c actions.c chase.c command.c daemon.c \
	daemons.c eat.c effects.c encumb.c fight.c init.c \
        io.c list.c main.c maze.c mdport.c misc.c monsters.c \
        move.c new_level.c options.c outside.c pack.c \
	passages.c player.c potions.c rings.c rip.c rogue.c \
	rooms.c save.c scrolls.c state.c sticks.c things.c \
	trader.c util.c weapons.c wear.c wizard.c xcrypt.c
MISC_C=	
DOCSRC= aguide.mm
DOCS  = $(PROGRAM).doc $(PROGRAM).html
MISC  =	Makefile $(MISC_C) LICENSE.TXT $(PROGRAM).sln $(PROGRAM).vcproj $(DOCS)\
        $(DOCSRC)

CC    = gcc
ROPTS =
COPTS = -O3
CFLAGS= $(COPTS) $(ROPTS) 
LIBS =	-lcurses
RM    = rm -f

.SUFFIXES: .obj

.c.obj:
	$(CC) $(CFLAGS) /c $*.c
    
$(PROGRAM): $(HDRS) $(OBJS)
	$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
    
clean:
	$(RM) $(OBJS1)
	$(RM) $(OBJS2)
	$(RM) core a.exe a.out a.exe.stackdump $(PROGRAM) $(PROGRAM).exe $(PROGRAM).lck
	$(RM) $(PROGRAM).tar $(PROGRAM).tar.gz $(PROGRAM).zip 
    
dist.src:
	make clean
	tar cf $(DISTNAME)-src.tar $(CFILES) $(HDRS) $(MISC)
	gzip -f $(DISTNAME)-src.tar

doc.nroff:
	tbl aguide.mm | nroff -mm | colcrt - > arogue77.doc

doc.groff:
	groff -P-c -t -mm -Tascii aguide.mm | sed -e 's/.\x08//g' > arogue77.doc
	groff -t -mm -Thtml aguide.mm > arogue77.ht

dist.irix:
	make clean
	make CC=cc COPTS="-woff 1116 -O3" $(PROGRAM)
	tar cf $(DISTNAME)-irix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-irix.tar

dist.aix:
	make clean
	make CC=xlc COPTS="-qmaxmem=16768 -O3 -qstrict" $(PROGRAM)
	tar cf $(DISTNAME)-aix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-aix.tar

dist.linux:
	make clean
	make $(PROGRAM)
	tar cf $(DISTNAME)-linux.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-linux.tar
	
dist.interix:
	@$(MAKE) clean
	@$(MAKE) COPTS="-ansi" $(PROGRAM)
	tar cf $(DISTNAME)-interix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-interix.tar
	
dist.cygwin:
	@$(MAKE) --no-print-directory clean
	@$(MAKE) --no-print-directory $(PROGRAM)
	tar cf $(DISTNAME)-cygwin.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-cygwin.tar

#
# Use MINGW32-MAKE to build this target
#
dist.mingw32:
	@$(MAKE) --no-print-directory RM="cmd /c del" clean
	@$(MAKE) --no-print-directory LIBS="-lpdcurses" $(PROGRAM)
	cmd /c del $(DISTNAME)-mingw32.zip
	zip $(DISTNAME)-mingw32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
	
dist.msys:
	@$(MAKE) --no-print-directory clean
	@$(MAKE) --no-print-directory LIBS="-lcurses" $(PROGRAM)
	tar cf $(DISTNAME)-msys.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-msys.tar
	
dist.djgpp:
	@$(MAKE) --no-print-directory clean
	@$(MAKE) --no-print-directory LDFLAGS="-L$(DJDIR)/LIB" \
	LIBS="-lpdcurses" $(PROGRAM)
	rm -f $(DISTNAME)-djgpp.zip
	zip $(DISTNAME)-djgpp.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)

#
# Use NMAKE to build this targer
#
dist.win32:
	@$(MAKE) /NOLOGO O="obj" RM="-del" clean
	@$(MAKE) /NOLOGO O="obj" CC="CL" \
	    LIBS="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" \
	    COPTS="-nologo -I..\pdcurses \
	    -Ox -wd4033 -wd4716" $(PROGRAM)
	-del $(DISTNAME)-win32.zip
	zip $(DISTNAME)-win32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)


actions.o:	rogue.h
chase.o:	rogue.h
command.o:	rogue.h
command.o:	mach_dep.h
daemon.o:	rogue.h
daemons.o:	rogue.h
eat.o:		rogue.h
edit.o:		mach_dep.h
edit.o:		rogue.h
effects.o:	rogue.h
encumb.o:	rogue.h
fight.o:	rogue.h
init.o:		rogue.h
init.o:		mach_dep.h
io.o:		rogue.h
list.o:		rogue.h
main.o:		mach_dep.h
main.o:		network.h
main.o:		rogue.h
maze.o:		rogue.h
misc.o:		rogue.h
monsters.o:	rogue.h
move.o:		rogue.h
new_level.o:	rogue.h
options.o:	rogue.h
outside.o:	rogue.h
pack.o:		rogue.h
passages.o:	rogue.h
player.o:	rogue.h
potions.o:	rogue.h
rings.o:	rogue.h
rip.o:		mach_dep.h
rip.o:		network.h
rip.o:		rogue.h
rogue.o:	rogue.h
rooms.o:	rogue.h
save.o:		rogue.h
save.o:		mach_dep.h
scrolls.o:	rogue.h
sticks.o:	rogue.h
things.o:	rogue.h
trader.o:	rogue.h
util.o:		rogue.h
weapons.o:	rogue.h
wear.o:		rogue.h
wizard.o:	rogue.h