view xrogue/mach_dep.h @ 152:0c775afe0072

arogue7, xrogue: fix command repetition. In both games, command() loops and calls the action function twice for each command: once to schedule it by setting player.t_action and player.t_no_move, and again, to actually do it, once player.t_no_move has been reduced to 0. Each loop decremented count, so repeated commands were only repeated half the number of times the player typed. count is now decremented only when ch has been set to the repeated command.
author John "Elwin" Edwards
date Thu, 28 May 2015 11:08:03 -0400
parents 7faf4568c295
children 3e1146666ae5
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/*
    mach_dep.h  -  machine dependents

    XRogue: Expeditions into the Dungeons of Doom
    Copyright (C) 1991 Robert Pietkivitch
    All rights reserved.
    
    Based on "Advanced Rogue"
    Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
    All rights reserved.

    Based on "Rogue: Exploring the Dungeons of Doom"
    Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
    All rights reserved.
    
    See the file LICENSE.TXT for full copyright and licensing information.
*/

/*
 * define/undefine that the wizard commands exist
 */
#undef WIZARD

#if defined(_WIN32)
#define fstat _fstat
#define stat _stat
#define open _open
#define popen _popen
#define pclose _pclose
#if !defined(__MINGW32__)
#define PATH_MAX _MAX_PATH
#endif
#endif

#define NOOP(x) (x += 0)

extern char *md_getusername();
extern char *md_gethomedir();
extern char *md_getroguedir();
extern void md_flushinp();
extern char *md_getshell();
extern char *md_gethostname();
extern void md_dobinaryio();
extern char *md_getpass();
extern void md_init();
extern char *xcrypt();

/*
 * define if you want to limit scores to one per class per userid
 */

/* #define LIMITSCORE 1*/
#undef LIMITSCORE

/* 
 * fudge factor allowed in time for saved game
 */

#define FUDGE_TIME      200

/* file locations */
#define SCOREFILE "xrogue.scr"
#define LOGFILE "xrogue.log"
#define SAVEDIR "."