view xrogue/save.c @ 152:0c775afe0072

arogue7, xrogue: fix command repetition. In both games, command() loops and calls the action function twice for each command: once to schedule it by setting player.t_action and player.t_no_move, and again, to actually do it, once player.t_no_move has been reduced to 0. Each loop decremented count, so repeated commands were only repeated half the number of times the player typed. count is now decremented only when ch has been set to the repeated command.
author John "Elwin" Edwards
date Thu, 28 May 2015 11:08:03 -0400
parents 443c8bd3e290
children 6e6fb0955095
line wrap: on
line source

/*
    save.c - save and restore routines

    XRogue: Expeditions into the Dungeons of Doom
    Copyright (C) 1991 Robert Pietkivitch
    All rights reserved.
    
    Based on "Advanced Rogue"
    Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
    All rights reserved.

    Based on "Rogue: Exploring the Dungeons of Doom"
    Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
    All rights reserved.
    
    See the file LICENSE.TXT for full copyright and licensing information.
*/

#include <curses.h>
#include <ctype.h>
#include <string.h>
#include <sys/types.h>
#include <signal.h>
#include <fcntl.h>
#include <errno.h>
#include "rogue.h"
#include "mach_dep.h"

extern char version[];
extern unsigned char encstr[];
extern int big_endian;

bool
save_game()
{
    register FILE *savef;
    register int c;
    char buf[LINELEN];

    /*
     * get file name
     */
    mpos = 0;
    if (file_name[0] != '\0')
    {
        if (use_savedir)
            msg("Save game? ");
        else
            msg("Save file (%s)? ", file_name);
        do
        {
            c = wgetch(cw);
            if (c == ESC) return(0);
        } while (c != 'n' && c != 'N' && c != 'y' && c != 'Y');
        mpos = 0;
        if (c == 'y' || c == 'Y')
        {
            msg("File name: %s", file_name);
            goto gotfile;
        }
    }
    else
        goto gotfile; /* must save to file restored from */

    if (use_savedir) {
        msg("");
        return FALSE;
    }

    do
    {
        msg("File name: ");
        mpos = 0;
        buf[0] = '\0';
        if (get_str(buf, msgw) == QUIT)
        {
            msg("");
            return FALSE;
        }
        strcpy(file_name, buf);
gotfile:

        if ((savef = fopen(file_name, "wb")) == NULL) {
             msg(strerror(errno));
             if (use_savedir)
                 return FALSE;
        }
    } while (savef == NULL);

    msg("");
    /*
     * write out encrpyted file
     */
    if (save_file(savef) == FALSE) {
        fclose(savef);
        msg("Cannot create save file.");
        unlink(file_name);
        return(FALSE);
    }
    fclose(savef);
    return(TRUE);
}

/*
 * automatically save a file.  This is used if a HUP signal is recieved
 */

void
auto_save(int sig)
{
    register FILE *savef = NULL;
    register int i;
	NOOP(sig);
    for (i = 0; i < NSIG; i++)
        signal(i, SIG_IGN);
    if (file_name[0] != '\0'    && 
        pstats.s_hpt > 0        &&
        ((savef = fopen(file_name, "wb")) != NULL))
        save_file(savef);
    fclose(savef);
    exit_game(EXIT_ENDWIN);
}

/*
 * write the saved game on the file
 */

bool
save_file(savef)
register FILE *savef;
{
    int slines = LINES;
    int scols = COLS;
    int ret = FALSE;
    int endian = 0x01020304;
    big_endian = ( *((char *)&endian) == 0x01 );

    wmove(cw, LINES-1, 0);
    draw(cw);

    encwrite(version,strlen(version)+1,savef);
    rs_write_int(savef,slines);
    rs_write_int(savef,scols);

    ret = rs_save_file(savef);

    return(ret);
}

restore(file, envp)
register char *file;
char **envp;
{
    register int inf;
    extern char **environ;
    char buf[LINELEN];
    int endian = 0x01020304;
    big_endian = ( *((char *)&endian) == 0x01 );

    if (strcmp(file, "-r") == 0)
        file = file_name;

    if ((inf = open(file, O_RDONLY)) < 0)
    {
        if (use_savedir && errno == ENOENT)
        {
            /* No game in progress, so one will be started. */
            return TRUE;
        }
        perror(file);
        return FALSE;
    }

    fflush(stdout);

    encread(buf, strlen(version) + 1, inf);

    if (strcmp(buf, version) != 0)
    {
        printf("Sorry, saved game is out of date.\n");
        return FALSE;
    }

    fflush(stdout);

    rs_read_int(inf,&lines);
    rs_read_int(inf,&cols);

    initscr();

    if (lines > LINES)
    {
        endwin();
        printf("Sorry, original game was played on a screen with %d lines.\n",lines);
        printf("Current screen only has %d lines. Unable to restore game\n",LINES);
        return(FALSE);
    }
    if (cols > COLS)
    {
        endwin();
        printf("Sorry, original game was played on a screen with %d columns.\n",cols);
        printf("Current screen only has %d columns. Unable to restore game\n",COLS);
        return(FALSE);
    }

    typeahead(-1);
    setup();
    cw = newwin(LINES, COLS, 0, 0);
    mw = newwin(LINES, COLS, 0, 0);
    hw = newwin(LINES, COLS, 0, 0);
    msgw = newwin(4, cols, 0, 0);

    keypad(cw, TRUE);
    keypad(hw, TRUE);

    if (rs_restore_file(inf) == FALSE)
    {
        endwin();
        printf("Cannot restore file\n");
        close(inf);
        return(FALSE);
    }

    close(inf);

    if (!wizard)
        unlink(file);
 
    mpos = 0;
    environ = envp;
    strcpy(file_name, file);
    clearok(curscr, TRUE);
    touchwin(cw);
    wrefresh(cw);
    msg("Welcome back!  --More-- ");
    wait_for(' ');
    msg("");
    playit();

    /*NOTREACHED*/
	return FALSE;
}

#define ENCWBSIZ        1024

/*
 * perform an encrypted write
 */

long
encwrite(start, size, outf)
register char *start;
register unsigned long size;
register FILE *outf;
{
    register unsigned char *ep;
    register int i = 0;
    unsigned long num_written = 0;
    char buf[ENCWBSIZ];
    int ret;

    ep = encstr;

    while (size--)
    {
        buf[i++] = *start++ ^ *ep++;
        if (*ep == '\0')
           ep = encstr;

        if (i == ENCWBSIZ || size == 0)
        {
            ret = (unsigned int) fwrite(buf, 1, i, outf);
            if (ret > 0)
               num_written += ret;

            if (ret < i)
                 return(num_written);

            i = 0;
        }
    }
    return(num_written);
}

#define ENCRBSIZ        32768

/*
 * perform an encrypted read
 */

long
encread(start, size, inf)
register char *start;
register unsigned long size;
int inf;
{
    register unsigned char *ep;
    register int rd_siz;
    register unsigned long total_read;

    total_read = 0;
    while (total_read < size) {
        rd_siz = ENCRBSIZ;
        rd_siz = ((size-total_read) > ENCRBSIZ) ? ENCRBSIZ : (size-total_read);
        rd_siz = read(inf,&start[total_read],rd_siz);
        if(rd_siz==-1 || rd_siz==0)
                break;
        total_read += rd_siz;
    }
    ep = encstr;

    size = total_read;
    while (size--)
    {
        *start++ ^= *ep++;
        if (*ep == '\0')
            ep = encstr;
    }
    return total_read;
}