Mercurial > hg > early-roguelike
view srogue/rip.c @ 53:0dbbe2f19084
rogue5: improve defaults for SAVEDIR.
author | elwin |
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date | Fri, 14 Oct 2011 16:31:58 +0000 |
parents | 24e6beb9e7aa |
children | bb9f7d01e09c |
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/* * File for the fun, ends in death or a total win * * @(#)rip.c 9.0 (rdk) 7/17/84 * * Super-Rogue * Copyright (C) 1984 Robert D. Kindelberger * All rights reserved. * * Based on "Rogue: Exploring the Dungeons of Doom" * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include <signal.h> #include <ctype.h> #include <sys/types.h> #include <pwd.h> #include <fcntl.h> #include "rogue.h" #include "rogue.ext" #define LOGFILE "/usr/local/games/roguelike/srogue.log" static char scoreline[100]; static char *rip[] = { " ____________________", " / \\", " / Bob Kindelberger's \\", " / Graveyard \\", " / \\", " / REST IN PEACE \\", " / \\", " | |", " | |", " | Destroyed by a |", " | |", " | |", " | |", " | |", " | |", " | |", " | |", " *| * * * * |*", " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________", }; #define RIP_LINES (sizeof rip / (sizeof (char *))) char *killname(); /* * death: * Do something really fun when he dies */ #include <time.h> death(monst) char monst; { reg char dp, *killer; struct tm *lt; time_t date; char buf[LINLEN]; struct tm *localtime(); time(&date); lt = localtime(&date); clear(); move(3, 0); for (dp = 0; dp < RIP_LINES; dp++) printw("%s\n", rip[dp]); mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami); killer = killname(monst); mvaddstr(12, 43, vowelstr(killer)); mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer); purse -= purse/10; sprintf(buf, "%d Gold Pieces", purse); mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf); sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year); mvaddstr(18, 32, prbuf); move(LINES-1, 0); refresh(); writelog(purse, KILLED, monst); score(purse, KILLED, monst); printf("[Press return to exit]\n"); fflush(NULL); getchar(); byebye(0); } /* * top ten entry structure */ static struct sc_ent { int sc_score; /* gold */ char sc_name[LINLEN]; /* players name */ int sc_flags; /* reason for being here */ int sc_level; /* dungeon level */ int sc_uid; /* user ID */ unsigned char sc_monster; /* killer */ int sc_explvl; /* experience level */ long int sc_exppts; /* experience points */ time_t sc_date; /* time this score was posted */ } top_ten[10]; char *reason[] = { "Killed", "Chickened out", "A Total Winner" }; int oldpurse; /* * score: * Figure score and post it. */ score(amount, aflag, monst) char monst; int amount, aflag; { reg struct sc_ent *scp, *sc2; reg int i, fd, prflags = 0; reg FILE *outf; char *packend; signal(SIGINT, byebye); signal(SIGQUIT, byebye); if (aflag != WINNER) { if (aflag == CHICKEN) packend = "when you chickened out"; else packend = "at your untimely demise"; mvaddstr(LINES - 1, 0, retstr); refresh(); wgetnstr(stdscr,prbuf,80); oldpurse = purse; showpack(FALSE, packend); } /* * Open file and read list */ if ((fd = open(scorefile, O_RDWR | O_CREAT, 0666)) < 0) return; outf = (FILE *) fdopen(fd, "w"); for (scp = top_ten; scp <= &top_ten[9]; scp++) { scp->sc_score = 0; for (i = 0; i < 80; i++) scp->sc_name[i] = rnd(255); scp->sc_flags = rnd(255); scp->sc_level = rnd(255); scp->sc_monster = rnd(255); scp->sc_uid = rnd(255); scp->sc_date = rnd(255); } mvaddstr(LINES - 1, 0, retstr); refresh(); wgetnstr(stdscr,prbuf,80); if (author() || wizard) if (strcmp(prbuf, "names") == 0) prflags = 1; for(i = 0; i < 10; i++) { unsigned int mon; encread((char *) &top_ten[i].sc_name, LINLEN, fd); encread((char *) scoreline, 100, fd); sscanf(scoreline, " %d %d %d %d %u %d %ld %lx \n", &top_ten[i].sc_score, &top_ten[i].sc_flags, &top_ten[i].sc_level, &top_ten[i].sc_uid, &mon, &top_ten[i].sc_explvl, &top_ten[i].sc_exppts, &top_ten[i].sc_date); top_ten[i].sc_monster = mon; } /* * Insert it in list if need be */ if (!waswizard) { for (scp = top_ten; scp <= &top_ten[9]; scp++) if (amount > scp->sc_score) break; if (scp <= &top_ten[9]) { for (sc2 = &top_ten[9]; sc2 > scp; sc2--) *sc2 = *(sc2-1); scp->sc_score = amount; strcpy(scp->sc_name, whoami); scp->sc_flags = aflag; if (aflag == WINNER) scp->sc_level = max_level; else scp->sc_level = level; scp->sc_monster = monst; scp->sc_uid = playuid; scp->sc_explvl = him->s_lvl; scp->sc_exppts = him->s_exp; time(&scp->sc_date); } } ignore(); fseek(outf, 0L, 0); for(i = 0; i < 10; i++) { memset(scoreline,0,100); encwrite((char *) top_ten[i].sc_name, LINLEN, outf); sprintf(scoreline, " %d %d %d %d %u %d %ld %lx \n", top_ten[i].sc_score, top_ten[i].sc_flags, top_ten[i].sc_level, top_ten[i].sc_uid, top_ten[i].sc_monster, top_ten[i].sc_explvl, top_ten[i].sc_exppts, top_ten[i].sc_date); encwrite((char *) scoreline, 100, outf); } fclose(outf); signal(SIGINT, byebye); signal(SIGQUIT, byebye); clear(); refresh(); endwin(); showtop(prflags); /* print top ten list */ } void writelog(int amount, int aflag, char monst) { char logmessage[160], ltemp[80], mlev[40]; char *killer; FILE *logfi; if (waswizard) return; #ifdef LOGFILE sprintf(logmessage, "%d %d %.20s %d ", time(NULL), amount, whoami, him->s_lvl); if (amulet) sprintf(mlev, " [max %d] with the Amulet", max_level); else mlev[0] = '\0'; if (aflag == KILLED) { killer = killname(monst); sprintf(ltemp, "killed by a%s %s on level %d%s\n", vowelstr(killer), killer, level, mlev); } else if (aflag == CHICKEN) { sprintf(ltemp, "quit on level %d%s\n", level, mlev); } else if (aflag == WINNER) { sprintf(ltemp, "escaped with the Amulet [deepest level: %d]\n", max_level); } else return; strcat(logmessage, ltemp); logfi = fopen(LOGFILE, "a"); if (logfi == NULL) return; fprintf(logfi, "%s", logmessage); fclose(logfi); #endif return; } /* * showtop: * Display the top ten on the screen */ showtop(showname) int showname; { reg int fd, i; char *killer; struct sc_ent *scp; if ((fd = open(scorefile, O_RDONLY)) < 0) return FALSE; for(i = 0; i < 10; i++) { unsigned int mon; encread((char *) &top_ten[i].sc_name, LINLEN, fd); encread((char *) scoreline, 100, fd); sscanf(scoreline, " %d %d %d %d %u %d %ld %lx \n", &top_ten[i].sc_score, &top_ten[i].sc_flags, &top_ten[i].sc_level, &top_ten[i].sc_uid, &mon, &top_ten[i].sc_explvl, &top_ten[i].sc_exppts, &top_ten[i].sc_date); top_ten[i].sc_monster = mon; } close(fd); printf("Top Ten Adventurers:\nRank\tScore\tName\n"); for (scp = top_ten; scp <= &top_ten[9]; scp++) { if (scp->sc_score > 0) { printf("%d\t%d\t%s: %s\t\t--> %s on level %d", scp - top_ten + 1, scp->sc_score, scp->sc_name, ctime(&scp->sc_date), reason[scp->sc_flags], scp->sc_level); if (scp->sc_flags == KILLED) { killer = killname(scp->sc_monster); printf(" by a%s %s",vowelstr(killer), killer); } printf(" [Exp: %d/%ld]",scp->sc_explvl,scp->sc_exppts); if (showname) { struct passwd *pp, *getpwuid(); if ((pp = getpwuid(scp->sc_uid)) == NULL) printf(" (%d)\n", scp->sc_uid); else printf(" (%s)\n", pp->pw_name); } else printf("\n"); } } return TRUE; } /* * total_winner: * The hero made it back out alive */ total_winner() { clear(); addstr(" \n"); addstr(" @ @ @ @ @ @@@ @ @ \n"); addstr(" @ @ @@ @@ @ @ @ @ \n"); addstr(" @ @ @@@ @ @ @ @ @ @@@ @@@@ @@@ @ @@@ @ \n"); addstr(" @@@@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ \n"); addstr(" @ @ @ @ @ @ @ @@@@ @ @ @@@@@ @ @ @ \n"); addstr(" @ @ @ @ @ @@ @ @ @ @ @ @ @ @ @ @ \n"); addstr(" @@@ @@@ @@ @ @ @ @@@@ @@@@ @@@ @@@ @@ @ \n"); addstr(" \n"); addstr(" Congratulations, you have made it to the light of day! \n"); addstr("\nYou have joined the elite ranks of those who have escaped the\n"); addstr("Dungeons of Doom alive. You journey home and sell all your loot at\n"); addstr("a great profit and are admitted to the fighters guild.\n"); mvaddstr(LINES - 1, 0,spacemsg); refresh(); wait_for(stdscr, ' '); clear(); oldpurse = purse; showpack(TRUE, NULL); writelog(purse, WINNER, 0); score(purse, WINNER, 0); printf("[Press return to exit]\n"); fflush(NULL); getchar(); byebye(0); } /* * showpack: * Display the contents of the hero's pack */ showpack(winner, howso) bool winner; char *howso; { reg char *iname; reg int cnt, worth, ch; reg struct linked_list *item; reg struct object *obj; idenpack(); cnt = 1; clear(); if (winner) mvaddstr(0, 0, " Worth Item"); else mvprintw(0, 0, "Contents of your pack %s:\n",howso); ch = 'a'; for (item = pack; item != NULL; item = next(item)) { obj = OBJPTR(item); iname = inv_name(obj, FALSE); if (winner) { worth = get_worth(obj); worth *= obj->o_count; mvprintw(cnt, 0, " %6d %s",worth,iname); purse += worth; } else { mvprintw(cnt, 0, "%c) %s\n",ch,iname); ch = npch(ch); } if (++cnt >= LINES - 2 && next(item) != NULL) { cnt = 1; mvaddstr(LINES - 1, 0, morestr); refresh(); wait_for(stdscr, ' '); clear(); } } mvprintw(cnt + 1,0,"--- %d Gold Pieces ---",oldpurse); refresh(); } /* * killname: * Returns what the hero was killed by. */ char * killname(monst) unsigned char monst; { if (monst < MAXMONS + 1) return monsters[monst].m_name; else /* things other than monsters */ switch (monst) { case K_ARROW: return "crooked arrow"; case K_DART: return "sharp dart"; case K_BOLT: return "jagged bolt"; case K_POOL: return "magic pool"; case K_ROD: return "exploding rod"; case K_SCROLL: return "burning scroll"; case K_STONE: return "transmogrification to stone"; case K_STARVE: return "starvation"; } return "Bob Kindelberger"; }