view rogue5/score.h @ 309:11aeff9acc07

Advanced Rogue 7: ignore file locations in the save file when restoring. The variables file_name, score_file, and home are no longer overwritten with the values stored in the save file. Those values could be inaccurate if the files have been moved or configuration has changed.
author John "Elwin" Edwards
date Sun, 02 May 2021 21:54:11 -0400
parents f502bf60e6e4
children
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/*
 * Score file structure
 *
 * @(#)score.h	4.6 (Berkeley) 02/05/99
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

struct sc_ent {
    uid_t sc_uid;
    int sc_score;
    unsigned int sc_flags;
    int sc_monster;
    char sc_name[MAXSTR];
    int sc_level;
    unsigned int sc_time;
};

typedef struct sc_ent SCORE;

void	rd_score(SCORE *top_ten);
void	wr_score(SCORE *top_ten);