view rogue5/scedit.c @ 240:163bd1fd4766

Super-Rogue: fix saving and restoring on Windows. The problem turned out to be that the save file wasn't being deleted because it was still open.
author John "Elwin" Edwards
date Sat, 12 Mar 2016 14:29:07 -0500
parents f502bf60e6e4
children 3d4252fa2ed3
line wrap: on
line source

/*
 * score editor
 *
 * @(#)score.c	4.6 (Berkeley) 02/05/99
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

# include   <curses.h>
# include	<stdio.h>
# include	<signal.h>
# include	<ctype.h>

#ifndef TRUE
# define	TRUE	1
#endif
# define	FALSE	0
# define	RN	(((seed = seed*11109+13849) >> 16) & 0xffff)

# define	MAXSTR	80

# include	"score.h"

SCORE	top_ten[10];

char	buf[BUFSIZ],
	*reason[] = {
		"killed",
		"quit",
		"A total winner",
		"killed with amulet",
	};

int	seed;
FILE	*inf;

struct passwd	*getpwnam();
int do_comm();
int pr_score(SCORE *, int);

int
main(int ac, char *av[])
{
	char	*scorefile;
	FILE	*outf;

	if (ac == 1)
		scorefile = "rogue54.scr";
	else
		scorefile = av[1];
	seed = md_getpid();

	if ((inf = fopen(scorefile, "r+")) < 0) {
		perror(scorefile);
		exit(1);
	}
	s_encread((char *) top_ten, sizeof top_ten, inf);

	while (do_comm())
		continue;

	exit(0);
}

/*
 * do_comm:
 *	Get and execute a command
 */
int
do_comm(void)
{
	char		*sp;
	SCORE		*scp;
	struct passwd	*pp;
	static FILE	*outf = NULL;
	static int written = TRUE;

	printf("\nCommand: ");
	while (isspace(buf[0] = getchar()) || buf[0] == '\n')
		continue;
	(void) fget(s&buf[1], BUFSIZ, stdin);
	buf[strlen(buf) - 1] = '\0';
	switch (buf[0]) {
	  case 'w':
		if (strncmp(buf, "write", strlen(buf)))
			goto def;
		lseek(inf, 0L, 0);
		if (outf == NULL && (outf = fdopen(inf, "w")) == NULL) {
			perror("fdopen");
			exit(1);
		}
		fseek(outf, 0L, 0);
		if (s_lock_sc())
		{
			void (*fp)(int);

			fp = signal(SIGINT, SIG_IGN);
			s_encwrite((char *) top_ten, sizeof top_ten, outf);
			s_unlock_sc();
			signal(SIGINT, fp);
			written = TRUE;
		}
		break;

	  case 'a':
		if (strncmp(buf, "add", strlen(buf)))
			goto def;
		add_score();
		written = FALSE;
		break;

	  case 'd':
		if (strncmp(buf, "delete", strlen(buf)))
			goto def;
		del_score();
		written = FALSE;
		break;

	  case 'p':
		if (strncmp(buf, "print", strlen(buf)))
			goto def;
		printf("\nTop Ten Rogueists:\nRank\tScore\tName\n");
		for (scp = top_ten; scp < &top_ten[10]; scp++)
			if (!pr_score(scp, TRUE))
				break;
		break;

	  case 'q':
		if (strncmp(buf, "quit", strlen(buf)))
			goto def;
		if (!written) {
			printf("No write\n");
			written = TRUE;
		}
		else
			return FALSE;
		break;

	  default:
def:
		printf("Unkown command: \"%s\"\n", buf);
	}
	return TRUE;
}

/*
 * add_score:
 *	Add a score to the score file
 */

void
add_score(void)
{
	SCORE		*scp;
	uid_t id = 0;
	int		i;
	SCORE	new;

	printf("Name: ");
	(void) fgets(new.sc_name, MAXSTR, stdin);
	new.sc_name[strlen(new.sc_name) - 1] = '\0';
	do {
		printf("reason: ");
		if ((new.sc_flags = getchar()) < '0' || new.sc_flags > '2') {
			for (i = 0; i < 3; i++)
				printf("%d: %s\n", i, reason[i]);
			ungetc(new.sc_flags, stdin);
		}
		while (getchar() != '\n')
			continue;
	} while (new.sc_flags < '0' || new.sc_flags > '2');
	new.sc_flags -= '0';
	do {
		printf("User Id: ");
		(void) fgets(buf, BUFSIZ, stdin);
		buf[strlen(buf) - 1] = '\0';
        id = atoi(buf);
	} while (id == -1);
	new.sc_uid = id;
	do {
		printf("Monster: ");
		if (!isalpha(new.sc_monster = getchar())) {
			printf("type A-Za-z [%s]\n", unctrl(new.sc_monster));
			ungetc(new.sc_monster, stdin);
		}
		while (getchar() != '\n')
			continue;
	} while (!isalpha(new.sc_monster));
	printf("Score: ");
	scanf("%d", &new.sc_score);
	printf("level: ");
	scanf("%d", &new.sc_level);
	while (getchar() != '\n')
		continue;
	pr_score(&new, FALSE);
	printf("Really add it? ");
	if (getchar() != 'y')
		return;
	while (getchar() != '\n')
		continue;
	insert_score(&new);
}

/*
 * pr_score:
 *	Print out a score entry.  Return FALSE if last entry.
 */

pr_score(SCORE *scp, int num)
{
	if (scp->sc_score) {
		if (num)
			printf("%d", scp - top_ten + 1);
		printf("\t%d\t%s: %s on level %d", scp->sc_score, scp->sc_name,
		    reason[scp->sc_flags], scp->sc_level);
		if (scp->sc_flags == 0)
		    printf(" by %s", s_killname(scp->sc_monster, TRUE));
		
        printf(" (%s)", md_getrealname(scp->sc_uid));
		putchar('\n');
	}
	return scp->sc_score;
}

/*
 * insert_score:
 *	Insert a score into the top ten list
 */

insert_score(SCORE *new)
{
	SCORE	*scp, *sc2;
	int	flags, amount;
	uid_t uid;

	flags = new->sc_flags;
	uid = new->sc_uid;
	amount = new->sc_score;

	for (scp = top_ten; scp < &top_ten[10]; scp++)
		if (amount > scp->sc_score)
			break;
		else if (flags != 2 && scp->sc_uid == uid && scp->sc_flags != 2)
			scp = &top_ten[10];
	if (scp < &top_ten[10]) {
		if (flags != 2)
			for (sc2 = scp; sc2 < &top_ten[10]; sc2++) {
			    if (sc2->sc_uid == uid && sc2->sc_flags != 2)
				break;
			}
		else
			sc2 = &top_ten[9];
		while (sc2 > scp) {
			*sc2 = sc2[-1];
			sc2--;
		}
		*scp = *new;
		sc2 = scp;
	}
}

/*
 * del_score:
 *	Delete a score from the score list.
 */
void
del_score(void)
{
	SCORE	*scp;
	int	i;
	int	num;

	for (;;) {
		printf("Which score? ");
		(void) fgets(buf, BUFSIZ, stdin);
		if (buf[0] == '\n')
			return;
		sscanf(buf, "%d", &num);
		if (num < 1 || num > 10)
			printf("range is 1-10\n");
		else
			break;
	}
	num--;
	for (scp = &top_ten[num]; scp < &top_ten[9]; scp++)
		*scp = scp[1];
	top_ten[9].sc_score = 0;
	for (i = 0; i < MAXSTR; i++)
	    top_ten[9].sc_name[i] = RN;
	top_ten[9].sc_flags = RN;
	top_ten[9].sc_level = RN;
	top_ten[9].sc_monster = RN;
	top_ten[9].sc_uid = RN;
}