Mercurial > hg > early-roguelike
view rogue3/machdep.h @ 75:19903deed392
arogue5: fix the crash when checking prices in shops.
A buffer called curpurch, which stores a description of an item in a
trading post which the player might be interested in, was only 15
bytes. It was overflowing into oldrp, a room pointer, leading to
segfaults. The size of curpurch has been increased to LINELEN*2,
which matches the size of prbuf, which is returned by inv_name and
then strcpy()'d to curpurch. As long as nothing overflows prbuf it
should be safe now.
NOTE that this breaks savefile compatibility.
author | John "Elwin" Edwards <elwin@sdf.org> |
---|---|
date | Wed, 05 Sep 2012 10:14:34 -0700 |
parents | c6d58901ddc0 |
children | 07c4d4883ef2 |
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/* * machine dependicies * * %G% (Berkeley) %W% * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ /* * Variables for checking to make sure the system isn't too loaded * for people to play */ /* Comment out MAXLOAD or MAXUSERS to disable a check */ #define AUTHORUID 0 #define MAXUSERS 25 /* max number of users for this game */ #define MAXLOAD 40 /* 10 * max 15 minute load average */ #define CHECKTIME 15 /* number of minutes between load checks */ /* Locations of various files. Comment out to disable. */ /* The list of top ten scores. */ #define SCOREFILE "/var/local/games/roguelike/rogue3.scr" /* A text file with a record of every game. */ #define LOGFILE "/var/local/games/roguelike/rogue3.log" /* A standard location for saved games. */ #define SAVEDIR "/var/local/games/roguelike/rogue3save/"