view rogue5/rogue54.sln @ 75:19903deed392

arogue5: fix the crash when checking prices in shops. A buffer called curpurch, which stores a description of an item in a trading post which the player might be interested in, was only 15 bytes. It was overflowing into oldrp, a room pointer, leading to segfaults. The size of curpurch has been increased to LINELEN*2, which matches the size of prbuf, which is returned by inv_name and then strcpy()'d to curpurch. As long as nothing overflows prbuf it should be safe now. NOTE that this breaks savefile compatibility.
author John "Elwin" Edwards <elwin@sdf.org>
date Wed, 05 Sep 2012 10:14:34 -0700
parents f502bf60e6e4
children
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Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{1C23D043-B375-4844-ACA0-32848BFCC987}"
EndProject
Global
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		{9EA0D326-8097-4ADA-82EA-4DB1F5CAA8F6}.Debug|Win32.Build.0 = Debug|Win32
		{9EA0D326-8097-4ADA-82EA-4DB1F5CAA8F6}.Release|Win32.ActiveCfg = Release|Win32
		{9EA0D326-8097-4ADA-82EA-4DB1F5CAA8F6}.Release|Win32.Build.0 = Release|Win32
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