Mercurial > hg > early-roguelike
view rogue5/score.h @ 75:19903deed392
arogue5: fix the crash when checking prices in shops.
A buffer called curpurch, which stores a description of an item in a
trading post which the player might be interested in, was only 15
bytes. It was overflowing into oldrp, a room pointer, leading to
segfaults. The size of curpurch has been increased to LINELEN*2,
which matches the size of prbuf, which is returned by inv_name and
then strcpy()'d to curpurch. As long as nothing overflows prbuf it
should be safe now.
NOTE that this breaks savefile compatibility.
author | John "Elwin" Edwards <elwin@sdf.org> |
---|---|
date | Wed, 05 Sep 2012 10:14:34 -0700 |
parents | f502bf60e6e4 |
children |
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/* * Score file structure * * @(#)score.h 4.6 (Berkeley) 02/05/99 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ struct sc_ent { uid_t sc_uid; int sc_score; unsigned int sc_flags; int sc_monster; char sc_name[MAXSTR]; int sc_level; unsigned int sc_time; }; typedef struct sc_ent SCORE; void rd_score(SCORE *top_ten); void wr_score(SCORE *top_ten);