view rogue5/armor.c @ 155:1af259ac4ed2

arogue7, xrogue: fix save/restore of alchemy jugs. state.c now saves the fuse that refills alchemy jugs, using the method of numbering objects previously applied to Advanced Rogue 5. Alchemy jugs that are empty when the game is saved will continue to function after it is restored. Savefile compatibility should not be affected.
author John "Elwin" Edwards
date Fri, 29 May 2015 17:34:04 -0400
parents f502bf60e6e4
children
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/*
 * This file contains misc functions for dealing with armor
 * @(#)armor.c	4.14 (Berkeley) 02/05/99
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

#include <curses.h>
#include "rogue.h"

/*
 * wear:
 *	The player wants to wear something, so let him/her put it on.
 */
void
wear(void)
{
    THING *obj;
    char *sp;

    if ((obj = get_item("wear", ARMOR)) == NULL)
	return;
    if (cur_armor != NULL)
    {
	addmsg("you are already wearing some");
	if (!terse)
	    addmsg(".  You'll have to take it off first");
	endmsg();
	after = FALSE;
	return;
    }
    if (obj->o_type != ARMOR)
    {
	msg("you can't wear that");
	return;
    }
    waste_time();
    obj->o_flags |= ISKNOW;
    sp = inv_name(obj, TRUE);
    cur_armor = obj;
    if (!terse)
	addmsg("you are now ");
    msg("wearing %s", sp);
}

/*
 * take_off:
 *	Get the armor off of the players back
 */
void
take_off(void)
{
    THING *obj;

    if ((obj = cur_armor) == NULL)
    {
	after = FALSE;
	if (terse)
		msg("not wearing armor");
	else
		msg("you aren't wearing any armor");
	return;
    }
    if (!dropcheck(cur_armor))
	return;
    cur_armor = NULL;
    if (terse)
	addmsg("was");
    else
	addmsg("you used to be");
    msg(" wearing %c) %s", obj->o_packch, inv_name(obj, TRUE));
}

/*
 * waste_time:
 *	Do nothing but let other things happen
 */
void
waste_time(void)
{
    do_daemons(BEFORE);
    do_fuses(BEFORE);
    do_daemons(AFTER);
    do_fuses(AFTER);
}