Mercurial > hg > early-roguelike
view xrogue/daemon.c @ 155:1af259ac4ed2
arogue7, xrogue: fix save/restore of alchemy jugs.
state.c now saves the fuse that refills alchemy jugs, using the method
of numbering objects previously applied to Advanced Rogue 5. Alchemy
jugs that are empty when the game is saved will continue to function
after it is restored.
Savefile compatibility should not be affected.
author | John "Elwin" Edwards |
---|---|
date | Fri, 29 May 2015 17:34:04 -0400 |
parents | cadff8f047a1 |
children | f54901b9c39b |
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/* daemon.c - functions for dealing with things that happen in the future XRogue: Expeditions into the Dungeons of Doom Copyright (C) 1991 Robert Pietkivitch All rights reserved. Based on "Advanced Rogue" Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T All rights reserved. Based on "Rogue: Exploring the Dungeons of Doom" Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman All rights reserved. See the file LICENSE.TXT for full copyright and licensing information. */ #include <curses.h> #include "rogue.h" #define EMPTY 0 #define DAEMON -1 #define _X_ { EMPTY } struct delayed_action d_list[MAXDAEMONS] = { _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ }; struct delayed_action f_list[MAXFUSES] = { _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ }; int demoncnt = 0; /* number of active daemons */ int fusecnt = 0; /* * d_slot: * Find an empty slot in the daemon list */ struct delayed_action * d_slot() { reg int i; reg struct delayed_action *dev; for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) if (dev->d_type == EMPTY) return dev; return NULL; } /* * f_slot: * Find an empty slot in the fuses list */ struct delayed_action * f_slot() { reg int i; reg struct delayed_action *dev; for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) if (dev->d_type == EMPTY) return dev; return NULL; } /* * find_slot: * Find a particular slot in the table */ struct delayed_action * find_slot(func) reg int (*func)(); { reg int i; reg struct delayed_action *dev; for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) if (dev->d_type != EMPTY && func == dev->d_func) return dev; return NULL; } /* * start_daemon: * Start a daemon, takes a function. */ start_daemon(dfunc, arg, type) reg VOID *arg; reg int type, (*dfunc)(); { reg struct delayed_action *dev; dev = d_slot(); if (dev != NULL) { dev->d_type = type; dev->d_func = dfunc; dev->d_arg.vp = arg; dev->d_time = DAEMON; demoncnt += 1; /* update count */ } } /* * kill_daemon: * Remove a daemon from the list */ kill_daemon(dfunc) reg int (*dfunc)(); { reg struct delayed_action *dev; reg int i; for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) { if (dev->d_type != EMPTY && dfunc == dev->d_func) break; } if (i >= MAXDAEMONS) return; /* if not found, forget it */ /* * Take it out of the list */ dev->d_type = EMPTY; dev->d_arg.vp = NULL; dev->d_func = NULL; dev->d_time = 0; demoncnt -= 1; /* update count */ } /* * do_daemons: * Run all the daemons that are active with the current flag, * passing the argument to the function. */ do_daemons(flag) reg int flag; { struct delayed_action *dev; int i; /* * Loop through the devil list */ for (i = 0; i < MAXDAEMONS; i++) { dev = &d_list[i]; /* * Executing each one, giving it the proper arguments */ if ((dev->d_type == flag) && (dev->d_time == DAEMON) && (dev->d_func != NULL)) (*dev->d_func)(dev->d_arg.vp); } } /* * fuse: * Start a fuse to go off in a certain number of turns */ fuse(dfunc, arg, time, type) VOID *arg; reg int (*dfunc)(), time, type; { reg struct delayed_action *wire; wire = f_slot(); if (wire != NULL) { wire->d_type = type; wire->d_func = dfunc; wire->d_arg.vp = arg; wire->d_time = time; fusecnt += 1; /* update count */ } } /* * lengthen: * Increase the time until a fuse goes off */ lengthen(dfunc, xtime) reg int (*dfunc)(), xtime; { reg struct delayed_action *wire; if ((wire = find_slot(dfunc)) == NULL) return; wire->d_time += xtime; } /* * extinguish: * Put out a fuse */ extinguish(dfunc) reg int (*dfunc)(); { reg struct delayed_action *wire; if ((wire = find_slot(dfunc)) == NULL) return; wire->d_type = EMPTY; wire->d_func = NULL; wire->d_arg.vp = NULL; wire->d_time = 0; fusecnt -= 1; } /* * do_fuses: * Decrement counters and start needed fuses */ do_fuses(flag) reg int flag; { struct delayed_action *wire; int i; /* * Step though the list */ for (i = 0; i < MAXFUSES; i++) { wire = &f_list[i]; /* * Decrementing counters and starting things we want. We also need * to remove the fuse from the list once it has gone off. */ if(flag == wire->d_type && wire->d_time > 0 && --wire->d_time == 0) { wire->d_type = EMPTY; if (wire->d_func != NULL) (*wire->d_func)(wire->d_arg.vp); fusecnt -= 1; } } } /* * activity: * Show wizard number of demaons and memory blocks used */ activity() { msg("Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %d", demoncnt,fusecnt,total,md_memused()); }