Mercurial > hg > early-roguelike
view xrogue/options.c @ 155:1af259ac4ed2
arogue7, xrogue: fix save/restore of alchemy jugs.
state.c now saves the fuse that refills alchemy jugs, using the method
of numbering objects previously applied to Advanced Rogue 5. Alchemy
jugs that are empty when the game is saved will continue to function
after it is restored.
Savefile compatibility should not be affected.
author | John "Elwin" Edwards |
---|---|
date | Fri, 29 May 2015 17:34:04 -0400 |
parents | aac28331e71d |
children | f54901b9c39b |
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/* options.c - This file has all the code for the option command XRogue: Expeditions into the Dungeons of Doom Copyright (C) 1991 Robert Pietkivitch All rights reserved. Based on "Advanced Rogue" Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T All rights reserved. Based on "Rogue: Exploring the Dungeons of Doom" Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman All rights reserved. See the file LICENSE.TXT for full copyright and licensing information. */ /* * I would rather this command were not necessary, but * it is the only way to keep the wolves off of my back. */ #include <curses.h> #include <ctype.h> #include <string.h> #include "rogue.h" #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) /* * description of an option and what to do with it */ struct optstruct { char *o_name; /* option name */ char *o_prompt; /* prompt for interactive entry */ int *o_opt; /* pointer to thing to set */ int (*o_putfunc)(); /* function to print value */ int (*o_getfunc)(); /* function to get value interactively */ }; typedef struct optstruct OPTION; int put_bool(), get_bool(), put_str(), get_str(), put_abil(), get_abil(), get_quest(), put_quest(), get_default(); int get_str_prot(char *opt, WINDOW *win); int get_score(char *opt, WINDOW *win); bool allowchange(OPTION *op); OPTION optlist[] = { {"terse", "Terse output: ", (int *) &terse, put_bool, get_bool }, {"flush", "Flush typeahead during battle: ", (int *) &fight_flush, put_bool, get_bool }, {"jump", "Show position only at end of run: ", (int *) &jump, put_bool, get_bool }, {"step", "Do inventories one line at a time: ", (int *) &slow_invent, put_bool, get_bool }, {"askme", "Ask me about unidentified things: ", (int *) &askme, put_bool, get_bool }, {"pickup", "Pick things up automatically: ", (int *) &auto_pickup, put_bool, get_bool }, {"overlay", "Overlay menu: ", (int *) &menu_overlay, put_bool, get_bool }, {"name", "Name: ", (int *) whoami, put_str, get_str_prot }, {"file", "Save file: ", (int *) file_name, put_str, get_str_prot }, {"score", "Score file: ", (int *) score_file, put_str, get_score }, {"class", "Character type: ", (int *) &char_type, put_abil, get_abil }, {"quest", "Quest item: ", (int *) &quest_item, put_quest, get_quest }, {"default", "Default Attributes: ", (int *) &def_attr, put_bool, get_default } }; /* * The default attribute field is read-only */ get_default(bp, win) bool *bp; WINDOW *win; { register int oy, ox; getyx(win, oy, ox); put_bool(bp, win); get_ro(win, oy, ox); } /* * The ability (class) field is read-only */ get_abil(abil, win) int *abil; WINDOW *win; { register int oy, ox; getyx(win, oy, ox); put_abil(abil, win); get_ro(win, oy, ox); } /* * The quest field is read-only */ get_quest(quest, win) int *quest; WINDOW *win; { register int oy, ox; getyx(win, oy, ox); waddstr(win, rel_magic[*quest].mi_name); get_ro(win, oy, ox); } /* * get_ro: * "Get" a read-only value. */ get_ro(win, oy, ox) WINDOW *win; register int oy, ox; { register int ny, nx; register bool op_bad; op_bad = TRUE; getyx(win, ny, nx); while(op_bad) { wmove(win, oy, ox); draw(win); switch (wgetch(win)) { case '\n': case '\r': op_bad = FALSE; break; case '\033': case '\007': return QUIT; case '-': return MINUS; default: mvwaddstr(win, ny, nx + 5, "(no change allowed)"); } } wmove(win, ny, nx + 5); wclrtoeol(win); wmove(win, ny, nx); waddch(win, '\n'); return NORM; } /* * allow changing a boolean option and print it out */ get_bool(bp, win) bool *bp; WINDOW *win; { register int oy, ox; register bool op_bad; op_bad = TRUE; getyx(win, oy, ox); waddstr(win, *bp ? "True" : "False"); while(op_bad) { wmove(win, oy, ox); draw(win); switch (wgetch(win)) { case 't': case 'T': *bp = TRUE; op_bad = FALSE; break; case 'f': case 'F': *bp = FALSE; op_bad = FALSE; break; case '\n': case '\r': op_bad = FALSE; break; case '\033': case '\007': return QUIT; case '-': return MINUS; default: mvwaddstr(win, oy, ox + 10, "(T or F)"); } } wmove(win, oy, ox); wclrtoeol(win); waddstr(win, *bp ? "True" : "False"); waddch(win, '\n'); return NORM; } /* * set a string option */ get_str(opt, win) register char *opt; WINDOW *win; { register char *sp; register int c, oy, ox; char buf[LINELEN]; draw(win); getyx(win, oy, ox); /* * loop reading in the string, and put it in a temporary buffer */ for (sp = buf; (c = wgetch(win)) != '\n' && c != '\r' && c != '\033' && c != '\007' && sp < &buf[LINELEN-1]; wclrtoeol(win), draw(win)) { if (c == -1) continue; else if (c == erasechar()) /* process erase character */ { if (sp > buf) { register int i; sp--; for (i = strlen(unctrl(*sp)); i; i--) waddch(win, '\b'); } continue; } else if (c == killchar()) /* process kill character */ { sp = buf; wmove(win, oy, ox); continue; } else if (sp == buf) if (c == '-' && win == hw) /* To move back a line in hw */ break; else if (c == '~') { strcpy(buf, home); waddstr(win, home); sp += strlen(home); continue; } *sp++ = c; waddstr(win, unctrl(c)); } *sp = '\0'; if (sp > buf) /* only change option if something has been typed */ strucpy(opt, buf, strlen(buf)); wmove(win, oy, ox); waddstr(win, opt); waddch(win, '\n'); draw(win); if (win == msgw) mpos += sp - buf; if (c == '-') return MINUS; else if (c == '\033' || c == '\007') return QUIT; else return NORM; } /* * print and then set options from the terminal */ option() { register OPTION *op; register int retval; wclear(hw); touchwin(hw); /* * Display current values of options */ for (op = optlist; op < &optlist[NUM_OPTS]; op++) { waddstr(hw, op->o_prompt); (*op->o_putfunc)(op->o_opt, hw); waddch(hw, '\n'); } /* * Set values */ wmove(hw, 0, 0); for (op = optlist; op < &optlist[NUM_OPTS]; op++) { waddstr(hw, op->o_prompt); retval = (*op->o_getfunc)(op->o_opt, hw); if (retval) if (retval == QUIT) break; else if (op > optlist) { /* MINUS */ wmove(hw, (op - optlist) - 1, 0); op -= 2; } else /* trying to back up beyond the top */ { putchar('\007'); wmove(hw, 0, 0); op--; } } /* * Switch back to original screen */ mvwaddstr(hw, lines-1, 0, spacemsg); draw(hw); wait_for(' '); restscr(cw); after = FALSE; } /* * parse options from string, usually taken from the environment. * the string is a series of comma seperated values, with booleans * being stated as "name" (true) or "noname" (false), and strings * being "name=....", with the string being defined up to a comma * or the end of the entire option string. */ parse_opts(str) register char *str; { register char *sp; register OPTION *op; register int len; if (*str == '\"') str++; while (*str) { /* * Get option name */ for (sp = str; isalpha(*sp); sp++) continue; len = (char *)sp - str; /* * Look it up and deal with it */ for (op = optlist; op < &optlist[NUM_OPTS]; op++) if (EQSTR(str, op->o_name, len)) { if (op->o_putfunc == put_bool) /* if option is a boolean */ *(bool *)op->o_opt = TRUE; else /* string option */ { register char *start; char value[LINELEN]; /* * Skip to start of string value */ for (str = sp + 1; *str == '=' || *str == ':'; str++) continue; if (*str == '~') { strcpy((char *) value, home); start = (char *) value + strlen(home); while (*++str == '/') continue; } else start = (char *) value; /* * Skip to end of string value */ for (sp = str + 1; *sp && *sp != ',' && *sp != '\"'; sp++) continue; strucpy(start, str, (char *) sp - str); /* Put the value into the option field */ if (op->o_putfunc != put_abil) { if (allowchange(op)) strcpy((char *)op->o_opt, value); } else if (*op->o_opt == -1) { /* Only init ability once */ register int len = strlen(value); register int i; for (i=0; i<NUM_CHARTYPES-1; i++) { if (EQSTR(value, char_class[i].name, len)) { *op->o_opt = i; break; } } } } break; } /* * check for "noname" for booleans */ else if (op->o_putfunc == put_bool && EQSTR(str, "no", 2) && EQSTR(str + 2, op->o_name, len - 2)) { *(bool *)op->o_opt = FALSE; break; } /* * skip to start of next option name */ while (*sp && !isalpha(*sp)) sp++; str = sp; } } /* * print the default attributes */ /* put_default(b, win) * bool *b; * WINDOW *win; * { * waddstr(win, *b ? "True" : "False"); * } */ /* * print the character type */ put_abil(ability, win) int *ability; WINDOW *win; { waddstr(win, char_class[*ability].name); } /* * print out the quest */ put_quest(quest, win) int *quest; WINDOW *win; { waddstr(win, rel_magic[*quest].mi_name); } /* * put out a boolean */ put_bool(b, win) bool *b; WINDOW *win; { waddstr(win, *b ? "True" : "False"); } /* * put out a string */ put_str(str, win) char *str; WINDOW *win; { waddstr(win, str); } /* Like get_str, but disallows changes when use_savedir is set. */ int get_str_prot(char *opt, WINDOW *win) { int oy, ox; if (use_savedir) { getyx(win, oy, ox); waddstr(win, opt); return get_ro(win, oy, ox); } else { return get_str(opt, win); } } /* When getting the scorefile, the new file must be opened. */ int get_score(char *optstr, WINDOW *win) { char old_score_file[LINELEN]; int status; if (use_savedir) return get_str_prot(optstr, win); strcpy(old_score_file, optstr); status = get_str(optstr, win); if (status == NORM && strcmp(old_score_file, optstr)) { if (scorefi != NULL) fclose(scorefi); scorefi = fopen(score_file, "rb+"); if (scorefi == NULL) scorefi = fopen(score_file, "wb+"); } return status; } bool allowchange(OPTION *op) { if (!use_savedir) return TRUE; if (!strcmp(op->o_name, "name")) return FALSE; if (!strcmp(op->o_name, "file")) return FALSE; if (!strcmp(op->o_name, "score")) return FALSE; return TRUE; }