Mercurial > hg > early-roguelike
view rogue3/rings.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
---|---|
date | Wed, 27 Jan 2016 19:41:05 -0500 |
parents | 527e2150eaf0 |
children |
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/* * routines dealing specifically with rings * * @(#)rings.c 3.17 (Berkeley) 6/15/81 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include "curses.h" #include <stdlib.h> #include <string.h> #include "rogue.h" void ring_on() { struct object *obj; struct linked_list *item; int ring; str_t save_max; char buf[80]; item = get_item("put on", RING); /* * Make certain that it is somethings that we want to wear */ if (item == NULL) return; obj = (struct object *) ldata(item); if (obj->o_type != RING) { if (!terse) msg("It would be difficult to wrap that around a finger"); else msg("Not a ring"); return; } /* * find out which hand to put it on */ if (is_current(obj)) return; if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) { if ((ring = gethand()) < 0) return; } else if (cur_ring[LEFT] == NULL) ring = LEFT; else if (cur_ring[RIGHT] == NULL) ring = RIGHT; else { if (!terse) msg("You already have a ring on each hand"); else msg("Wearing two"); return; } cur_ring[ring] = obj; /* * Calculate the effect it has on the poor guy. */ switch (obj->o_which) { case R_ADDSTR: save_max = max_stats.s_str; chg_str(obj->o_ac); max_stats.s_str = save_max; break; case R_SEEINVIS: player.t_flags |= CANSEE; light(&hero); mvwaddch(cw, hero.y, hero.x, PLAYER); break; case R_AGGR: aggravate(); break; } status(); if (obj->o_which >= MAXRINGS) return; if (r_know[obj->o_which] && r_guess[obj->o_which]) { free(r_guess[obj->o_which]); r_guess[obj->o_which] = NULL; } else if (!r_know[obj->o_which] && askme && r_guess[obj->o_which] == NULL) { mpos = 0; msg(terse ? "Call it: " : "What do you want to call it? "); if (get_str(buf, cw) == NORM) { r_guess[obj->o_which] = malloc(strlen(buf) + 1); if (r_guess[obj->o_which] != NULL) strcpy(r_guess[obj->o_which], buf); } msg(""); } } void ring_off() { int ring; struct object *obj; if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) { if (terse) msg("No rings"); else msg("You aren't wearing any rings"); return; } else if (cur_ring[LEFT] == NULL) ring = RIGHT; else if (cur_ring[RIGHT] == NULL) ring = LEFT; else if ((ring = gethand()) < 0) return; mpos = 0; obj = cur_ring[ring]; if (obj == NULL) { msg("Not wearing such a ring"); return; } if (dropcheck(obj)) msg("Was wearing %s", inv_name(obj, TRUE)); } int gethand() { int c; for (;;) { if (terse) msg("Left or Right ring? "); else msg("Left hand or right hand? "); if ((c = readchar(cw)) == 'l' || c == 'L') return LEFT; else if (c == 'r' || c == 'R') return RIGHT; else if (c == ESCAPE) return -1; mpos = 0; if (terse) msg("L or R"); else msg("Please type L or R"); } } /* * how much food does this ring use up? */ int ring_eat(int hand) { if (cur_ring[hand] == NULL) return 0; switch (cur_ring[hand]->o_which) { case R_REGEN: return 2; case R_SUSTSTR: return 1; case R_SEARCH: return (rnd(100) < 33); case R_DIGEST: return -(rnd(100) < 50); default: return 0; } } /* * print ring bonuses */ char * ring_num(struct object *obj) { static char buf[5]; if (!(obj->o_flags & ISKNOW)) return ""; switch (obj->o_which) { case R_PROTECT: case R_ADDSTR: case R_ADDDAM: case R_ADDHIT: buf[0] = ' '; strcpy(&buf[1], num(obj->o_ac, 0)); otherwise: return ""; } return buf; }