view arogue5/network.h @ 115:1cf517d5d2a8

arogue5: make alchemy jugs survive a save and restore. Alchemy jugs are refilled by the alchemy() fuse, which takes a pointer to the jug object as an argument. When written to a save file and read back out, the pointer is unlikely to point anywhere useful. Instead, rs_write_daemons() now stores an index into the player's pack or the list of objects on the floor. rs_read_daemons() uses this number to locate the object when restoring. This change should not cause any new issues with old savefiles, but it is unable to make a broken alchemy jug work again.
author John "Elwin" Edwards
date Fri, 28 Mar 2014 15:51:43 -0700
parents 0ed67132cf10
children
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/* 
 * Networking information -- should not vary among networking machines
 *
 * Advanced Rogue
 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

#define SYSLEN 9
#define LOGLEN 8
#define NUMNET 6
#undef NUMNET
struct network {
    char *system;
    char *rogue;
};
extern struct network Network[];

/* This system's name -- should not be defined if uname() is available */