view srogue/daemon.c @ 182:1fe660009fd3

rogue4: don't try to close the scorefile if it isn't open. The MSVC library uses a debug assertion to prevent closing file descriptors that are negative. This is always the case with the scoreboard file descriptor if the scoreboard has been compiled out.
author John "Elwin" Edwards
date Fri, 31 Jul 2015 20:12:33 -0400
parents d6b7c3fb37ea
children 94a0d9dd5ce1
line wrap: on
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/*
 * Contains functions for dealing with things that
 * happen in the future.
 *
 * @(#)daemon.c	9.0	(rdk)	 7/17/84
 *
 * Super-Rogue
 * Copyright (C) 1984 Robert D. Kindelberger
 * All rights reserved.
 *
 * Based on "Rogue: Exploring the Dungeons of Doom"
 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

#include "rogue.h"
#include "rogue.ext"

#define EMPTY 0
#define DAEMON -1

#define _X_ { 0, 0, 0, 0 }

struct delayed_action d_list[MAXDAEMONS] = {
	_X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_,
	_X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_,
};


/*
 * d_insert:
 *	Insert a function in the daemon list.
 */
struct delayed_action *
d_insert(func, arg, type, time)
int arg, type, time, (*func)();
{
	reg struct delayed_action *dev;

	if (demoncnt < MAXDAEMONS) {
		dev = &d_list[demoncnt];
		dev->d_type = type;
		dev->d_time = time;
		dev->d_func = func;
		dev->d_arg = arg;
		demoncnt += 1;
		return dev;
	}
	return NULL;
}

d_delete(wire)
struct delayed_action *wire;
{
	reg struct delayed_action *d1, *d2;

	for (d1 = d_list; d1 < &d_list[demoncnt]; d1++) {
		if (wire == d1) {
			for (d2 = d1 + 1; d2 < &d_list[demoncnt]; d2++)
				*d1++ = *d2;
			demoncnt -= 1;
			d1 = &d_list[demoncnt];
			d1->d_type = EMPTY;
			d1->d_func = EMPTY;
			return;
		}
	}
}
/*
 * find_slot:
 *	Find a particular slot in the table
 */
struct delayed_action *
find_slot(func)
int (*func)();
{
	reg struct delayed_action *dev;

	for (dev = d_list; dev < &d_list[demoncnt]; dev++)
		if (dev->d_type != EMPTY && func == dev->d_func)
			return dev;
	return NULL;
}

/*
 * start_daemon:
 *	Start a daemon, takes a function.
 */
start_daemon(func, arg, type)
int arg, type, (*func)();
{
	d_insert(func, arg, type, DAEMON);
}

/*
 * do_daemons:
 *	Run all the daemons that are active with the current
 *	flag, passing the argument to the function.
 */
do_daemons(flag)
int flag;
{
	reg struct delayed_action *dev;

	for (dev = d_list; dev < &d_list[demoncnt]; dev++)
		if (dev->d_type == flag && dev->d_time == DAEMON)
			(*dev->d_func)(dev->d_arg);
}

/*
 * fuse:
 *	Start a fuse to go off in a certain number of turns
 */
fuse(func, arg, time)
int (*func)(), arg, time;
{
	d_insert(func, arg, AFTER, time);
}

/*
 * lengthen:
 *	Increase the time until a fuse goes off
 */
lengthen(func, xtime)
int (*func)(), xtime;
{
	reg struct delayed_action *wire;

	for (wire = d_list; wire < &d_list[demoncnt]; wire++)
		if (wire->d_type != EMPTY && func == wire->d_func)
			wire->d_time += xtime;
}

/*
 * extinguish:
 *	Put out a fuse. Find all such fuses and kill them.
 */
extinguish(func)
int (*func)();
{
	reg struct delayed_action *dev;

	for (dev = d_list; dev < &d_list[demoncnt]; dev++)
		if (dev->d_type != EMPTY && func == dev->d_func)
			d_delete(dev);
}

/*
 * do_fuses:
 *	Decrement counters and start needed fuses
 */
do_fuses()
{
	reg struct delayed_action *dev;

	for (dev = d_list; dev < &d_list[demoncnt]; dev++) {
		if (dev->d_type == AFTER && dev->d_time > DAEMON) {
			if (--dev->d_time == 0) {
				(*dev->d_func)(dev->d_arg);
				d_delete(dev);
			}
		}
	}
}


/*
 * activity:
 *	Show wizard number of demaons and memory blocks used
 */
activity()
{
	msg("Daemons = %d : Memory Items = %d : Memory Used = %d",
	    demoncnt,total,md_memused());
}