view rogue5/score.h @ 117:2c62bd925c17

rogue5: save the game when SIGHUP is received. This vital feature was turned off by default, requiring DUMP to be defined to turn it on. DUMP has the opposite effect in the other games.
author John "Elwin" Edwards
date Sat, 26 Apr 2014 08:52:26 -0700
parents f502bf60e6e4
children
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/*
 * Score file structure
 *
 * @(#)score.h	4.6 (Berkeley) 02/05/99
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

struct sc_ent {
    uid_t sc_uid;
    int sc_score;
    unsigned int sc_flags;
    int sc_monster;
    char sc_name[MAXSTR];
    int sc_level;
    unsigned int sc_time;
};

typedef struct sc_ent SCORE;

void	rd_score(SCORE *top_ten);
void	wr_score(SCORE *top_ten);