Mercurial > hg > early-roguelike
view rogue5/rings.c @ 165:2d94c32a709e
arogue7: comment out a problematic message.
This line causes a segfault on x64. I suspect one of the char*
arguments to msg() is being corrupted. But gdb doesn't make it easy
to debug variadic functions, and the crash doesn't occur when running
under valgrind. So the message is being removed until I can discover
the root of the problem.
author | John "Elwin" Edwards |
---|---|
date | Fri, 26 Jun 2015 11:32:37 -0400 |
parents | f502bf60e6e4 |
children |
line wrap: on
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/* * Routines dealing specifically with rings * * @(#)rings.c 4.19 (Berkeley) 05/29/83 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include <curses.h> #include "rogue.h" /* * ring_on: * Put a ring on a hand */ void ring_on(void) { THING *obj; int ring; obj = get_item("put on", RING); /* * Make certain that it is somethings that we want to wear */ if (obj == NULL) return; if (obj->o_type != RING) { if (!terse) msg("it would be difficult to wrap that around a finger"); else msg("not a ring"); return; } /* * find out which hand to put it on */ if (is_current(obj)) return; if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) { if ((ring = gethand()) < 0) return; } else if (cur_ring[LEFT] == NULL) ring = LEFT; else if (cur_ring[RIGHT] == NULL) ring = RIGHT; else { if (!terse) msg("you already have a ring on each hand"); else msg("wearing two"); return; } cur_ring[ring] = obj; /* * Calculate the effect it has on the poor guy. */ switch (obj->o_which) { case R_ADDSTR: chg_str(obj->o_arm); break; case R_SEEINVIS: invis_on(); break; case R_AGGR: aggravate(); break; } if (!terse) addmsg("you are now wearing "); msg("%s (%c)", inv_name(obj, TRUE), obj->o_packch); } /* * ring_off: * take off a ring */ void ring_off(void) { int ring; THING *obj; if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) { if (terse) msg("no rings"); else msg("you aren't wearing any rings"); return; } else if (cur_ring[LEFT] == NULL) ring = RIGHT; else if (cur_ring[RIGHT] == NULL) ring = LEFT; else if ((ring = gethand()) < 0) return; mpos = 0; obj = cur_ring[ring]; if (obj == NULL) { msg("not wearing such a ring"); return; } if (dropcheck(obj)) msg("was wearing %s(%c)", inv_name(obj, TRUE), obj->o_packch); } /* * gethand: * Which hand is the hero interested in? */ int gethand(void) { int c; for (;;) { if (terse) msg("left or right ring? "); else msg("left hand or right hand? "); if ((c = readchar()) == ESCAPE) return -1; mpos = 0; if (c == 'l' || c == 'L') return LEFT; else if (c == 'r' || c == 'R') return RIGHT; if (terse) msg("L or R"); else msg("please type L or R"); } } /* * ring_eat: * How much food does this ring use up? */ int ring_eat(int hand) { THING *ring; int eat; int uses[] = { 1, /* R_PROTECT */ 1, /* R_ADDSTR */ 1, /* R_SUSTSTR */ -3, /* R_SEARCH */ -5, /* R_SEEINVIS */ 0, /* R_NOP */ 0, /* R_AGGR */ -3, /* R_ADDHIT */ -3, /* R_ADDDAM */ 2, /* R_REGEN */ -2, /* R_DIGEST */ 0, /* R_TELEPORT */ 1, /* R_STEALTH */ 1 /* R_SUSTARM */ }; if ((ring = cur_ring[hand]) == NULL) return 0; if ((eat = uses[ring->o_which]) < 0) eat = (rnd(-eat) == 0); if (ring->o_which == R_DIGEST) eat = -eat; return eat; } /* * ring_num: * Print ring bonuses */ const char * ring_num(const THING *obj) { static char buf[10]; if (!(obj->o_flags & ISKNOW)) return ""; switch (obj->o_which) { case R_PROTECT: case R_ADDSTR: case R_ADDDAM: case R_ADDHIT: sprintf(buf, " [%s]", num(obj->o_arm, 0, RING)); otherwise: return ""; } return buf; }