view rogue3/machdep.h @ 286:3b61f1dfcc91

UltraRogue: don't swap signal handlers. In md_shellescape(), signal handlers for SIGINT and SIGQUIT were saved and restored, but exchanged in the process. This was fixed in the other games by commit 600873555ec0. Deleting md_shellescape() might have been a better fix. It is apparently unused.
author John "Elwin" Edwards
date Fri, 29 Sep 2017 21:21:50 -0400
parents 07c4d4883ef2
children
line wrap: on
line source

/*
 * machine dependicies
 *
 * %G% (Berkeley) %W%
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

/*
 * Variables for checking to make sure the system isn't too loaded
 * for people to play
 */
/* MAXLOAD and MAXUSERS are now set by configure. */

#define AUTHORUID        0
#if 0
#define	MAXUSERS	25	/* max number of users for this game */
#define	MAXLOAD		40	/* 10 * max 15 minute load average */
#endif
#define	CHECKTIME	15	/* number of minutes between load checks */