Mercurial > hg > early-roguelike
view rogue5/vers.c @ 286:3b61f1dfcc91
UltraRogue: don't swap signal handlers.
In md_shellescape(), signal handlers for SIGINT and SIGQUIT were saved
and restored, but exchanged in the process. This was fixed in the
other games by commit 600873555ec0.
Deleting md_shellescape() might have been a better fix. It is
apparently unused.
author | John "Elwin" Edwards |
---|---|
date | Fri, 29 Sep 2017 21:21:50 -0400 |
parents | f502bf60e6e4 |
children |
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/* * Version number. Whenever a new version number is desired, use sccs * to get vers.c. encstr is declared here to force it to be loaded * before the version number, and therefore not to be written in saved * games. * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ const char *release = "5.4.5"; const char encstr[] = "\300k||`\251Y.'\305\321\201+\277~r\"]\240_\223=1\341)\222\212\241t;\t$\270\314/<#\201\254"; const char statlist[] = "\355kl{+\204\255\313idJ\361\214=4:\311\271\341wK<\312\321\213,,7\271/Rk%\b\312\f\246"; const char version[] = "rogue (rogueforge) 09/05/07";