Mercurial > hg > early-roguelike
view srogue/rgdata.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
---|---|
date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | 2128c7dc8a40 |
children |
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/* * Super-Rogue * Copyright (C) 1984 Robert D. Kindelberger * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include "global.c" main(argc,argv) char **argv; int argc; { char *ptr; int i, j, k; struct magic_item *mi; struct init_weps *wp; struct init_armor *ar; struct monster *mo; FILE *fo; /* * write to desired output file */ if (argc > 1) { fo = fopen(argv[1], "w"); if (fo == NULL) { printf("%s: %s not writable\n",argv[0],argv[1]); exit(1); } } else fo = stdout; /* * print total chances for armor, weapons, food, scrolls, etc */ fprintf(fo,"\n\n\n\n\n\n"); fprintf(fo,"\t ITEM GENERAL INFO\n\n\n"); fprintf(fo,"NAME\t\tCHANCE\t\tWEIGHT\n\n"); for (mi = &things[0]; mi < &things[NUMTHINGS]; mi++) { fprintf(fo,"%s\t\t",mi->mi_name); i = mi->mi_prob / 10; j = mi->mi_prob % 10; fprintf(fo,"%2d.%1d %%\t\t",i,j); i = mi->mi_wght / 10; j = mi->mi_wght % 10; if (i == 0 && j == 0) fprintf(fo,"%3s\n","*"); else fprintf(fo,"%3d.%1d lbs\n",i,j); } fprintf(fo,"\n\n\n\n\n\n\nNOTES - * means that weight depends on which one of that item type\n"); fprintf(fo," - All items weigh 20%% more when cursed\n"); /* * print stuff about potions */ fprintf(fo,"\n\n\n\n\n\n"); fprintf(fo,"\t\t POTION INFO\n\n\n"); fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); for (mi = &p_magic[0]; mi < &p_magic[MAXPOTIONS]; mi++) { fprintf(fo,"%s\t",mi->mi_name); k = strlen(mi->mi_name); if (k < 8) ptr = "\t\t\t"; else if (k >= 16) ptr = "\t"; else ptr = "\t\t"; fprintf(fo,"%s", ptr); i = mi->mi_prob / 10; j = mi->mi_prob % 10; fprintf(fo,"%2d.%1d %%\t\t",i,j); fprintf(fo,"%3d\n",mi->mi_worth); } fprintf(fo,"\n\n\n\n\nNOTE - All potions weigh 0.5 lbs\n"); /* * print stuff about scrolls */ fprintf(fo,"\n\n\n\n\n\n"); fprintf(fo,"\t\t SCROLL INFO\n\n\n"); fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); for (mi = &s_magic[0]; mi < &s_magic[MAXSCROLLS]; mi++) { fprintf(fo,"%s\t",mi->mi_name); k = strlen(mi->mi_name); if (k < 8) ptr = "\t\t\t"; else if (k >= 16) ptr = "\t"; else ptr = "\t\t"; fprintf(fo,"%s", ptr); i = mi->mi_prob / 10; j = mi->mi_prob % 10; fprintf(fo,"%2d.%1d %%\t\t",i,j); fprintf(fo,"%3d\n",mi->mi_worth); } fprintf(fo,"\n\n\n\n\nNOTE - All scrolls weigh 3.0 lbs\n"); /* * print stuff about rings */ fprintf(fo,"\n\n\n\n\n\n"); fprintf(fo,"\t\t RING INFO\n\n\n"); fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); for (mi = &r_magic[0]; mi < &r_magic[MAXRINGS]; mi++) { fprintf(fo,"%s\t",mi->mi_name); k = strlen(mi->mi_name); if (k < 8) ptr = "\t\t\t"; else if (k >= 16) ptr = "\t"; else ptr = "\t\t"; fprintf(fo,"%s", ptr); i = mi->mi_prob / 10; j = mi->mi_prob % 10; fprintf(fo,"%2d.%1d %%\t\t",i,j); fprintf(fo,"%3d\n",mi->mi_worth); } fprintf(fo,"\n\n\n\n\nNOTE - All rings weigh 0.5 lbs\n"); /* * print stuff about sticks */ fprintf(fo,"\n\n\n\n\n\n"); fprintf(fo,"\t\t STAFF/WAND INFO\n\n\n"); fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); for (mi = &ws_magic[0]; mi < &ws_magic[MAXSTICKS]; mi++) { fprintf(fo,"%s\t",mi->mi_name); k = strlen(mi->mi_name); if (k < 8) ptr = "\t\t\t"; else if (k >= 16) ptr = "\t"; else ptr = "\t\t"; fprintf(fo,"%s", ptr); i = mi->mi_prob / 10; j = mi->mi_prob % 10; fprintf(fo,"%2d.%1d %%\t\t",i,j); fprintf(fo,"%3d\n",mi->mi_worth); } fprintf(fo,"\n\n\n\n\nNOTES - All wands weigh 6.0 lbs\n"); fprintf(fo," - All staffs weigh 10.0 lbs\n"); fprintf(fo," - Wands contain from 4 to 8 charges\n"); fprintf(fo," - Staffs contain from 5 to 12 charges\n"); fprintf(fo," - Sticks of light have an additional 7 to 15 charges\n"); /* * print armor info */ fprintf(fo,"\n\n\n\n\n\n"); fprintf(fo,"\t\t\t\tARMOR INFO\n\n\n"); fprintf(fo,"NAME\t\t\t\tAC\tCHANCE\t\tWORTH\t\tWEIGHT\n\n"); for (ar = &armors[0]; ar < &armors[MAXARMORS]; ar++) { fprintf(fo,"%s\t",ar->a_name); k = strlen(ar->a_name); if (k < 8) ptr = "\t\t\t"; else if (k >= 16) ptr = "\t"; else ptr = "\t\t"; fprintf(fo,"%s", ptr); fprintf(fo,"%2d\t",ar->a_class); fprintf(fo,"%2d %%\t\t",ar->a_prob); fprintf(fo,"%3d\t\t",ar->a_worth); fprintf(fo,"%2d lbs\n",ar->a_wght / 10); } fprintf(fo,"\n\n\n\n\nNOTE - All armor becomes 50%% lighter when blessed\n"); /* * print stuff about weapons */ fprintf(fo,"\n\n\n\n\n\n"); fprintf(fo,"\t\t\t\t\tWEAPON INFO\n\n\n"); fprintf(fo, "NAME\t\t\tHIT DAMAGE\tHURL DAMAGE\tWORTH\t\tWEIGHT\n\n"); for (wp = &weaps[0]; wp < &weaps[MAXWEAPONS]; wp++) { fprintf(fo,"%s\t",wp->w_name); k = strlen(wp->w_name); if (k < 8) ptr = "\t\t"; else if (k >= 16) ptr = ""; else ptr = "\t"; fprintf(fo,"%s", ptr); ptr = wp->w_dam; i = *ptr - '0'; j = 0; ptr += 2; while (*ptr != NULL) { j = j * 10 + (*ptr - '0'); ++ptr; } j *= i; fprintf(fo," %d to %d\t",i,j); ptr = wp->w_hrl; i = *ptr - '0'; j = 0; ptr += 2; while (*ptr != NULL) { j = j * 10 + (*ptr - '0'); ++ptr; } j *= i; fprintf(fo," %d to %d\t",i,j); fprintf(fo,"%4d\t\t",wp->w_worth); i = wp->w_wght / 10; j = wp->w_wght % 10; fprintf(fo,"%2d.%1d lbs\n",i,j); } fprintf(fo,"\n\n\n\n\nNOTE - All weapons become 50%% lighter when blessed\n"); /* * print stuff about the monsters */ }