view xrogue/network.h @ 229:50b89f165a34

Use uniform return types for functions related to options. Functions for printing options now return void. Functions for setting options now return int. Argument types still vary, though converting all the option pointers to void* would be possible.
author John "Elwin" Edwards
date Sun, 06 Mar 2016 14:45:18 -0500
parents f54901b9c39b
children 13b482bd9e66
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/*
    network.h  -  networking setup
    
    XRogue: Expeditions into the Dungeons of Doom
    Copyright (C) 1991 Robert Pietkivitch
    All rights reserved.
    
    Based on "Advanced Rogue"
    Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
    All rights reserved.

    See the file LICENSE.TXT for full copyright and licensing information.
*/

/*
 * Note that networking is set up for machines that can communicate
 * via some system such as uucp.  The mechanism listed here uses uux
 * and assumes that the target machine allows access to the game via
 * the uux command.  NETCOMMAND must be defined if networking is desired.
 */

/* #undef  NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */
/* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */
#define NETCOMMAND ""

/* Networking information -- should not vary among networking machines */

struct network {
    char *system;
    char *rogue;
};
extern struct network Network[];
extern unsigned long netread(int *error, int size, FILE *stream);
extern int netwrite(unsigned long value, int size, FILE *stream);