view arogue5/network.h @ 298:5a94c9b3181e

UltraRogue: clear the next_obj field when removing items from the floor. The next_obj field is a pointer which the top item in a stack uses to keep a list of the other items. When removing an item from the stack, rem_obj() failed to set next_obj to NULL, which can cause items in monster inventory to point to items earlier in the inventory list. That causes infinite co-recursion when saving or restoring.
author John "Elwin" Edwards
date Thu, 08 Feb 2018 20:54:34 -0500
parents 0ed67132cf10
children
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/* 
 * Networking information -- should not vary among networking machines
 *
 * Advanced Rogue
 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

#define SYSLEN 9
#define LOGLEN 8
#define NUMNET 6
#undef NUMNET
struct network {
    char *system;
    char *rogue;
};
extern struct network Network[];

/* This system's name -- should not be defined if uname() is available */