view arogue5/Makefile.in @ 110:5f51f7d9805f

arogue5: fix some save/restore-related crashes. The save/restore code took the pointer intended as an argument for the doctor() daemon and wrote it to the savefile as an int. I don't know why it took so long to fail horribly. The problem has been avoided by replacing the value with &player when restoring. That seems to be the only argument ever actually used. The code also writes only four bytes for an unsigned long; if sizeof(long) == 8, it casts to unsigned int first. It failed to do the cast when reading back, with the result that four bytes were read and the other half of the number was effectively uninitialized. It apparently works now, but the save/restore code ought still to be regarded as decidedly unfortunate.
author John "Elwin" Edwards
date Mon, 06 Jan 2014 15:57:17 -0500
parents fbc75509f4cd
children 97f8fdf9595c
line wrap: on
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#
# Makefile for rogue
#
# Advanced Rogue
# Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
# All rights reserved.
#
# Based on "Rogue: Exploring the Dungeons of Doom"
# Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
# All rights reserved.
#
# See the file LICENSE.TXT for full copyright and licensing information.
#

DISTNAME=@PACKAGE_TARNAME@@PACKAGE_VERSION@
PACKAGE_TARNAME=@PACKAGE_TARNAME@-@PACKAGE_VERSION@
PROGRAM=@PROGRAM@

SCOREFILE=@SCOREFILE@
LOGFILE=@LOGFILE@
SAVEDIR=@SAVEDIR@
GROUPOWNER=@GROUPOWNER@

DESTDIR=
prefix=@prefix@
exec_prefix=@exec_prefix@
datarootdir=@datarootdir@
bindir=@bindir@
docdir=@docdir@

O=o

HDRS  = rogue.h mach_dep.h network.h config.h
OBJS1 = chase.$(O) command.$(O) daemon.$(O) daemons.$(O) encumb.$(O) \
        fight.$(O) init.$(O) io.$(O) list.$(O) main.$(O) maze.$(O) mdport.$(O)\
        misc.$(O) monsters.$(O) move.$(O) new_level.$(O) options.$(O) \
	outside.$(O) 
OBJS2 = pack.$(O) passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) \
        rogue.$(O) rooms.$(O) save.$(O) scrolls.$(O) state.$(O) sticks.$(O) \
        things.$(O) trader.$(O) util.$(O) vers.$(O) weapons.$(O) wear.$(O) \
        wizard.$(O) xcrypt.$(O)
OBJS  = $(OBJS1) $(OBJS2)
CFILES= \
      vers.c chase.c command.c daemon.c daemons.c encumb.c \
      fight.c init.c io.c list.c main.c maze.c mdport.c misc.c monsters.c \
      move.c new_level.c options.c outside.c pack.c passages.c player.c \
      potions.c rings.c rip.c rogue.c \
      rooms.c save.c scrolls.c state.c sticks.c things.c trader.c util.c \
      weapons.c wear.c wizard.c xcrypt.c

MISC=	Makefile LICENSE.TXT arogue58.sln arogue58.vcproj
DOCS= arogue58.doc arogue58.html

CC    = gcc
CPPFLAGS =@DEFS@
CFLAGS= -g
CRLIB = -lcurses
RM    = rm -f
TAR   = tar
INSTALL=@INSTALL@
.SUFFIXES: .obj

.c.obj:
	$(CC) $(CFLAGS) /c $*.c

$(PROGRAM): $(OBJS)
	$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(CRLIB) -o $@

tags: $(HDRS) $(CFILES)
	ctags -u $?
	ed - tags < :ctfix
	sort tags -o tags

lint:
	lint -hxbc $(CFILES) $(CRLIB) > linterrs

install: $(PROGRAM)
	-touch test
	-if test ! -f $(DESTDIR)$(SCOREFILE) ; \
	 then $(INSTALL) -m 0664 test $(DESTDIR)$(SCOREFILE) ; fi
	-if test "x$(LOGFILE)" != "x" && test ! -f $(DESTDIR)$(LOGFILE) ; then \
	$(INSTALL) -m 0664 test $(DESTDIR)$(LOGFILE) ; fi
	-if test "x$(SAVEDIR)" != "x" && test ! -d $(DESTDIR)$(SAVEDIR) ; then \
	mkdir -p $(DESTDIR)$(SAVEDIR) ; fi
	-$(INSTALL) -m 0755 $(PROGRAM) $(DESTDIR)$(bindir)/$(PROGRAM)
	-if test "x$(GROUPOWNER)" != "x" ; then \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(SCOREFILE) ; \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(LOGFILE) ; \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(bindir)/$(PROGRAM) ; \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(SAVEDIR) ; \
	    chmod 02755 $(DESTDIR)$(bindir)/$(PROGRAM) ; \
	    chmod 0464 $(DESTDIR)$(SCOREFILE) ; \
	    chmod 0464 $(DESTDIR)$(LOGFILE) ; \
	    chmod 0775 $(DESTDIR)$(SAVEDIR) ; \
         fi
	-if test ! -d $(DESTDIR)$(docdir) ; \
	    then mkdir -p $(DESTDIR)$(docdir) ; fi
	-$(INSTALL) -m 0644 LICENSE.TXT $(DESTDIR)$(docdir)/LICENSE.TXT
	-$(INSTALL) -m 0644 $(DOCS) $(DESTDIR)$(docdir)
	-$(RM) test

uninstall:	
	-$(RM) $(DESTDIR)$(bindir)/$(PROGRAM)
	-$(RM) -r $(DESTDIR)$(docdir)
    
reinstall: uninstall install

clean:
	$(RM) $(OBJS1)
	$(RM) $(OBJS2)
	$(RM) core a.exe a.out a.exe.stackdump $(PROGRAM) $(PROGRAM).exe $(PROGRAM).tar $(PROGRAM).tar.gz $(PROGRAM).zip

count:
	wc -l $(HDRS) $(CFILES)

realcount:
	cc -E $(CFILES) | ssp - | wc -l

update:
	ar uv .SAVE $(CFILES) $(HDRS) $(MISC)

dist:
	@mkdir dist
	cp $(CFILES) $(HDRS) $(MISC) dist

dist.src:
	make clean
	tar cf $(DISTNAME)-src.tar $(CFILES) $(HDRS) $(MISC) $(DOCS)
	gzip -f $(DISTNAME)-src.tar

dist.irix:
	make clean
	make CC=cc CFLAGS="-woff 1116 -O3" $(PROGRAM)
	tar cf $(DISTNAME)-irix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-irix.tar

dist.aix:
	make clean
	make CC=xlc CFLAGS="-qmaxmem=16768 -O3 -qstrict" $(PROGRAM)
	tar cf $(DISTNAME)-aix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-aix.tar

debug.linux:
	make clean
	make CFLAGS="-g -DWIZARD" $(PROGRAM)

dist.linux:
	make clean
	make $(PROGRAM)
	tar cf $(DISTNAME)-linux.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-linux.tar
	
debug.interix: 
	make clean
	make CFLAGS="-g3 -DWIZARD" $(PROGRAM)
	
dist.interix: 
	make clean
	make $(PROGRAM)
	tar cf $(DISTNAME)-interix.tar $(PROGRAM) LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-interix.tar
	
debug.cygwin:
	make clean
	make CFLAGS="-g3 -DWIZARD" $(PROGRAM)

dist.cygwin:
	make clean
	make CRLIB="-static -lcurses" $(PROGRAM)
	tar cf $(DISTNAME)-cygwin.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-cygwin.tar

#
# Use MINGW32-MAKE to build this target
#
dist.mingw32:
	@$(MAKE) --no-print-directory RM="cmd /c del" clean
	@$(MAKE) --no-print-directory CRLIB="-lpdcurses" $(PROGRAM)
	cmd /c del $(DISTNAME)-mingw32.zip
	zip $(DISTNAME)-mingw32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)
	
dist.msys:
	@$(MAKE) --no-print-directory clean
	@$(MAKE) --no-print-directory CRLIB="-lcurses" $(PROGRAM)
	tar cf $(DISTNAME)-msys.tar $(PROGRAM).exe LICENSE.TXT $(DOCS)
	gzip -f $(DISTNAME)-msys.tar
	
debug.djgpp: 
	make clean
	make CFGLAGS="-g3 -DWIZARD" LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM)

dist.djgpp: 
	make clean
	make LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM)
	rm -f $(DISTNAME)-djgpp.zip
	zip $(DISTNAME)-djgpp.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)

#
# Use NMAKE to build this target
#

debug.win32:
	nmake O="obj" RM="-del" clean
	nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-DWIZARD -nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM)

dist.win32:
	nmake O="obj" RM="-del" clean
	nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM)
	-del $(DISTNAME)-win32.zip
	zip $(DISTNAME)-win32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS)

vers.$(O): vers.c rogue.h
chase.$(O): chase.c rogue.h
command.$(O): command.c rogue.h
daemon.$(O): daemon.c rogue.h
daemons.$(O): daemons.c rogue.h
encumb.$(O): encumb.c rogue.h
fight.$(O): fight.c rogue.h
init.$(O): init.c rogue.h
io.$(O): io.c rogue.h
list.$(O): list.c rogue.h
main.$(O): main.c rogue.h
maze.$(O): maze.c rogue.h
misc.$(O): misc.c rogue.h
monsters.$(O): monsters.c rogue.h
move.$(O): move.c rogue.h
new_level.$(O): new_level.c rogue.h
options.$(O): options.c rogue.h
outside.$(O): outside.c rogue.h
pack.$(O): pack.c rogue.h
passages.$(O): passages.c rogue.h
player.$(O): player.c rogue.h
potions.$(O): potions.c rogue.h
rings.$(O): rings.c rogue.h
rip.$(O): rip.c rogue.h
rogue.$(O): rogue.c rogue.h
rooms.$(O): rooms.c rogue.h
save.$(O): save.c rogue.h
scrolls.$(O): scrolls.c rogue.h
state.$(O): state.c rogue.h
sticks.$(O): sticks.c rogue.h
things.$(O): things.c rogue.h
trader.$(O): trader.c rogue.h
util.$(O): util.c rogue.h
weapons.$(O): weapons.c rogue.h
wear.$(O): wear.c rogue.h
wizard.$(O): wizard.c rogue.h
xcrypt.$(O): xcrypt.c