Mercurial > hg > early-roguelike
view rogue4/rogue52.vcproj @ 162:600873555ec0
Don't swap signal handlers in md_shellescape().
md_shellescape() sets SIGINT and SIGQUIT to be ignored, storing the
previous handlers, and restores them after the shell exits. But it
mixed up the two handlers.
Since the signals were usually handled by the same function, this fix
doesn't have much effect, but anything that makes signal code less
confusing is a good thing.
author | John "Elwin" Edwards |
---|---|
date | Mon, 08 Jun 2015 10:01:25 -0400 |
parents | 9535a08ddc39 |
children |
line wrap: on
line source
<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="rogue52" ProjectGUID="{8D92C587-9CBA-41FE-BB30-F0A7142AC625}" RootNamespace="rogue52" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" InlineFunctionExpansion="0" AdditionalIncludeDirectories="../pdcurses" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;SCOREFILE;ALLSCORES" StringPooling="true" MinimalRebuild="true" ExceptionHandling="0" BasicRuntimeChecks="3" RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" BrowseInformation="0" WarningLevel="4" Detect64BitPortabilityProblems="true" DebugInformationFormat="4" CompileAs="1" DisableSpecificWarnings="4033;4716;4013;4131;4244;4201;4431;4127;4706;4100" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="Ws2_32.lib pdcurses.lib advapi32.lib shfolder.lib user32.lib" OutputFile="$(OutDir)/rogue54.exe" LinkIncremental="2" AdditionalLibraryDirectories="../pdcurses" IgnoreDefaultLibraryNames="LIBC.LIB" GenerateDebugInformation="true" ProgramDatabaseFile="$(OutDir)/rogue54.pdb" SubSystem="1" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="true" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" StringPooling="true" RuntimeLibrary="0" EnableFunctionLevelLinking="true" UsePrecompiledHeader="2" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/rogue54.exe" LinkIncremental="1" GenerateDebugInformation="true" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm" > <File RelativePath="armor.c" > </File> <File RelativePath="chase.c" > </File> <File RelativePath="command.c" > </File> <File RelativePath="daemon.c" > </File> <File RelativePath="daemons.c" > </File> <File RelativePath="extern.c" > </File> <File RelativePath="fight.c" > </File> <File RelativePath="findpw.c" > <FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCLCompilerTool" /> </FileConfiguration> </File> <File RelativePath="init.c" > </File> <File RelativePath="io.c" > </File> <File RelativePath="list.c" > </File> <File RelativePath="mach_dep.c" > </File> <File RelativePath="main.c" > </File> <File RelativePath="mdport.c" > </File> <File RelativePath="misc.c" > </File> <File RelativePath="monsters.c" > </File> <File RelativePath="move.c" > </File> <File RelativePath="new_level.c" > </File> <File RelativePath="options.c" > </File> <File RelativePath="pack.c" > </File> <File RelativePath="passages.c" > </File> <File RelativePath="potions.c" > </File> <File RelativePath=".\prob.c" > <FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCLCompilerTool" /> </FileConfiguration> </File> <File RelativePath="rings.c" > </File> <File RelativePath="rip.c" > </File> <File RelativePath="rooms.c" > </File> <File RelativePath="save.c" > </File> <File RelativePath="scrolls.c" > </File> <File RelativePath="state.c" > </File> <File RelativePath="sticks.c" > </File> <File RelativePath="things.c" > </File> <File RelativePath="vers.c" > </File> <File RelativePath="weapons.c" > </File> <File RelativePath="wizard.c" > </File> <File RelativePath="xcrypt.c" > </File> <File RelativePath=".\xstr.c" > <FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCLCompilerTool" /> </FileConfiguration> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc" > <File RelativePath="extern.h" > </File> <File RelativePath="rogue.h" > </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" > </Filter> <File RelativePath="LICENSE.TXT" > </File> <File RelativePath="Makefile" > </File> <File RelativePath="rogue.6" > </File> <File RelativePath="rogue.me" > </File> </Files> <Globals> </Globals> </VisualStudioProject>