Mercurial > hg > early-roguelike
view rogue4/io.c @ 246:61283e71037c
Rogue V5: don't limit the high score list to 1 on Windows.
The Visual Studio project file failed to define ALLSCORES, causing the
score file to be limited to one entry per UID. Since the UID is always
set to 42 on Windows, only one entry could ever appear in the list.
author | John "Elwin" Edwards |
---|---|
date | Sun, 15 May 2016 19:04:46 -0400 |
parents | 1b73a8641b37 |
children |
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/* * Various input/output functions * * @(#)io.c 4.13 (Berkeley) 2/25/82 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include <curses.h> #include <ctype.h> #include <string.h> #include "rogue.h" #include <stdarg.h> void doadd(char *fmt, va_list ap); /* * msg: * Display a message at the top of the screen. */ static char msgbuf[BUFSIZ]; static int newpos = 0; void msg(char *fmt, ...) { va_list ap; /* * if the string is "", just clear the line */ if (*fmt == '\0') { move(0, 0); clrtoeol(); mpos = 0; return; } /* * otherwise add to the message and flush it out */ va_start(ap,fmt); doadd(fmt, ap); va_end(ap); endmsg(); } /* * addmsg: * Add things to the current message */ void addmsg(char *fmt, ...) { va_list ap; va_start(ap, fmt); doadd(fmt, ap); va_end(ap); } /* * endmsg: * Display a new msg (giving him a chance to see the previous one * if it is up there with the --More--) */ void endmsg(void) { if (save_msg) { strncpy(huh, msgbuf, 80); huh[79] = 0; } if (mpos) { look(FALSE); move(0, mpos); addstr("--More--"); refresh(); wait_for(' '); } /* * All messages should start with uppercase, except ones that * start with a pack addressing character */ if (islower(msgbuf[0]) && msgbuf[1] != ')') msgbuf[0] = toupper(msgbuf[0]); mvaddstr(0, 0, msgbuf); clrtoeol(); mpos = newpos; newpos = 0; refresh(); } /* * doadd: * Perform an add onto the message buffer */ void doadd(char *fmt, va_list ap) { vsprintf(&msgbuf[newpos], fmt, ap); newpos = strlen(msgbuf); } /* * step_ok: * Returns true if it is ok to step on ch */ bool step_ok(char ch) { switch (ch) { case ' ': case '|': case '-': return FALSE; default: return (!isalpha(ch)); } } /* * readchar: * Flushes stdout so that screen is up to date and then returns * getchar(). */ int readcharw(WINDOW *win) { int ch; ch = md_readchar(win); if ((ch == 3) || (ch == 0)) { quit(0); return(27); } return(ch); } int readchar(void) { return( readcharw(stdscr) ); } char * unctrol(char ch) { return( (char *) unctrl(ch) ); } /* * status: * Display the important stats line. Keep the cursor where it was. */ void status(void) { register int oy, ox, temp; static int hpwidth = 0, s_hungry; static int s_lvl, s_pur = -1, s_hp, s_ac = 0; static str_t s_str; static long s_exp = 0; static char *state_name[] = { "", "Hungry", "Weak", "Faint" }; /* * If nothing has changed since the last status, don't * bother. */ if (s_hp == pstats.s_hpt && s_exp == pstats.s_exp && s_pur == purse && s_ac == (cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm) && s_str == pstats.s_str && s_lvl == level && s_hungry == hungry_state) return; getyx(stdscr, oy, ox); if (s_hp != max_hp) { temp = s_hp = max_hp; for (hpwidth = 0; temp; hpwidth++) temp /= 10; } move(LINES - 1, 0); printw("Level: %d Gold: %-5d Hp: %*d(%*d) Str: %2d(%d) Ac: %-2d Exp: %d/%ld %s", level, purse, hpwidth, pstats.s_hpt, hpwidth, max_hp, pstats.s_str, max_stats.s_str, cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm, pstats.s_lvl, pstats.s_exp, state_name[hungry_state]); clrtoeol(); /* * Save old status */ s_lvl = level; s_pur = purse; s_hp = pstats.s_hpt; s_str = pstats.s_str; s_exp = pstats.s_exp; s_ac = (cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm); s_hungry = hungry_state; move(oy, ox); } /* * wait_for * Sit around until the guy types the right key */ void wait_for(char ch) { w_wait_for(stdscr, ch); } void w_wait_for(WINDOW *win, char ch) { register char c; if (ch == '\n') while ((c = readcharw(win)) != '\n' && c != '\r') continue; else while (readcharw(win) != ch) continue; } /* * show_win: * Function used to display a window and wait before returning */ void show_win(WINDOW *scr, char *message) { mvwaddstr(scr, 0, 0, message); touchwin(scr); wmove(scr, hero.y, hero.x); wrefresh(scr); w_wait_for(scr,' '); clearok(curscr, TRUE); touchwin(stdscr); }