view rogue5/scmisc.c @ 122:65f3da34578a

rogue4, arogue5: improve portability. Most changes merely prevent including header files that don't exist. All games now build and run on MinGW, though bugs remain.
author John "Elwin" Edwards
date Wed, 07 May 2014 14:08:38 -0700
parents f502bf60e6e4
children
line wrap: on
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/*
 * copies of several routines needed for score
 *
 * @(#)smisc.c	4.7 (Berkeley) 02/05/99
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

# include	<stdio.h>
# include	<sys/types.h>
# include	<sys/stat.h>
# include	<ctype.h>

# define	TRUE		1
# define	FALSE		0
# define	MAXSTR		80
# define	when		break;case
# define	otherwise	break;default

typedef struct {
	char	*m_name;
} MONST;

char	*s_vowelstr();

char *lockfile = "/tmp/.fredlock";

char prbuf[MAXSTR];			/* buffer for sprintfs */

MONST	monsters[] = {
	{ "aquator" }, { "bat" }, { "centaur" }, { "dragon" }, { "emu" },
	{ "venus flytrap" }, { "griffin" }, { "hobgoblin" }, { "ice monster" },
	{ "jabberwock" }, { "kobold" }, { "leprechaun" }, { "medusa" },
	{ "nymph" }, { "orc" }, { "phantom" }, { "quasit" }, { "rattlesnake" },
	{ "snake" }, { "troll" }, { "ur-vile" }, { "vampire" }, { "wraith" },
	{ "xeroc" }, { "yeti" }, { "zombie" }
};

/*
 * s_lock_sc:
 *	lock the score file.  If it takes too long, ask the user if
 *	they care to wait.  Return TRUE if the lock is successful.
 */
int
s_lock_sc(void)
{
    int cnt;
    struct stat sbuf;

over:
    close(8);	/* just in case there are no files left */
    if (creat(lockfile, 0000) >= 0)
	return TRUE;
    for (cnt = 0; cnt < 5; cnt++)
    {
	md_sleep(1);
	if (creat(lockfile, 0000) >= 0)
	    return TRUE;
    }
    if (stat(lockfile, &sbuf) < 0)
    {
	creat(lockfile, 0000);
	return TRUE;
    }
    if (time(NULL) - sbuf.st_mtime > 10)
    {
	if (md_unlink(lockfile) < 0)
	    return FALSE;
	goto over;
    }
    else
    {
	printf("The score file is very busy.  Do you want to wait longer\n");
	printf("for it to become free so your score can get posted?\n");
	printf("If so, type \"y\"\n");
	(void) fgets(prbuf, MAXSTR, stdin);
	if (prbuf[0] == 'y')
	    for (;;)
	    {
		if (creat(lockfile, 0000) >= 0)
		    return TRUE;
		if (stat(lockfile, &sbuf) < 0)
		{
		    creat(lockfile, 0000);
		    return TRUE;
		}
		if (time(NULL) - sbuf.st_mtime > 10)
		{
		    if (md_unlink(lockfile) < 0)
			return FALSE;
		}
		md_sleep(1);
	    }
	else
	    return FALSE;
    }
}

/*
 * s_unlock_sc:
 *	Unlock the score file
 */
void
s_unlock_sc(void)
{
    md_unlink(lockfile);
}

/*
 * s_encwrite:
 *	Perform an encrypted write
 */
void
s_encwrite(char *start, size_t size, FILE *outf)
{
    char *e1, *e2, fb;
    int temp;

    e1 = encstr;
    e2 = statlist;
    fb = 0;

    while (size--)
    {
	putc(*start++ ^ *e1 ^ *e2 ^ fb, outf);
	temp = *e1++;
	fb += temp * *e2++;
	if (*e1 == '\0')
	    e1 = encstr;
	if (*e2 == '\0')
	    e2 = statlist;
    }
}

/*
 * s_encread:
 *	Perform an encrypted read
 */

s_encread(char *start, size_t size, int inf)
{
    char *e1, *e2, fb;
    int temp;
    int read_size;

    fb = 0;

    if ((read_size = read(inf, start, size)) == 0 || read_size == -1)
	return;

    e1 = encstr;
    e2 = statlist;

    while (size--)
    {
	*start++ ^= *e1 ^ *e2 ^ fb;
	temp = *e1++;
	fb += temp * *e2++;
	if (*e1 == '\0')
	    e1 = encstr;
	if (*e2 == '\0')
	    e2 = statlist;
    }
}

/*
 * s_killname:
 *	Convert a code to a monster name
 */
char *
s_killname(int monst, int doart)
{
    char *sp;
    int article;

    article = TRUE;
    switch (monst)
    {
	case 'a':
	    sp = "arrow";
	when 'b':
	    sp = "bolt";
	when 'd':
	    sp = "dart";
	when 's':
	    sp = "starvation";
	    article = FALSE;
	when 'h':
	    sp = "hypothermia";
	    article = FALSE;
	otherwise:
	    if (isupper(monst))
		sp = monsters[monst-'A'].m_name;
	    else
	    {
		sp = "God";
		article = FALSE;
	    }
    }
    if (doart && article)
	sprintf(prbuf, "a%s ", s_vowelstr(sp));
    else
	prbuf[0] = '\0';
    strcat(prbuf, sp);
    return prbuf;
}

/*
 * s_vowelstr:
 *      For printfs: if string starts with a vowel, return "n" for an
 *	"an".
 */
char *
s_vowelstr(char *str)
{
    switch (*str)
    {
	case 'a': case 'A':
	case 'e': case 'E':
	case 'i': case 'I':
	case 'o': case 'O':
	case 'u': case 'U':
	    return "n";
	default:
	    return "";
    }
}