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view srogue/cx.h @ 227:696277507a2e
Rogue V4, V5: disable a cheat granting permanent monster detection.
In these two games, a potion of monster detection turns on the player's
SEEMONST flag. A fuse is set to call turn_see() to turn the flag back
off. But the save and restore functions do not recognize turn_see() and
fail to set the fuse up again.
When restoring, Rogue V4 merely sets the fuse's function to NULL and
leaves it burning. When it goes off, a segfault results. Rogue V5
clears all the fuse's fields, and the player retains the ability to see
all monsters on the level.
The save and restore code can now handle the fuse. The function used is
a new wrapper, turn_see_off(), which should lead to less problems with
daemons being multiple incompatible types.
Also, Rogue V4 and Super-Rogue now properly clear unrecognized daemon
and fuse slots when restoring a saved game.
author | John "Elwin" Edwards |
---|---|
date | Sat, 05 Mar 2016 12:10:20 -0500 |
parents | 2128c7dc8a40 |
children |
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/* * Super-Rogue * Copyright (C) 1984 Robert D. Kindelberger * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include <stdio.h> #include <sgtty.h> #define bool char /* boolean variable */ #define reg register /* register abbr. */ #define TRUE (1) #define FALSE (0) #define ERR (0) /* default return on error */ #define OK (1) /* default return on good run */ #define _SUBWIN 01 /* window is a subwindow */ #define _ENDLINE 02 /* lines go to end of screen */ #define _FULLWIN 04 /* window is entire screen */ #define _SCROLLWIN 010 /* window could cause scroll */ #define _STANDOUT 0200 /* standout mode in effect */ #define _NOCHANGE -1 /* no change on this line */ #define _puts(s) tputs(s, 0, _putchar); typedef struct sgttyb SGTTY; #ifndef WINDOW #define WINDOW struct _win_st /* window description structure */ struct _win_st { short _cury, _curx; /* current y,x positions */ short _maxy, _maxx; /* maximum y,x positions */ short _begy, _begx; /* start y,x positions */ short _flags; /* various window flags */ bool _clear; /* need to clear */ bool _leave; /* leave cur x,y at last update */ bool _scroll; /* scrolls allowed */ char **_y; /* actual window */ short *_firstch; /* first change on line */ short *_lastch; /* last change on line */ }; extern bool My_term, /* user specied terminal */ _echoit, /* set if echoing characters */ _rawmode; /* set if terminal in raw mode */ extern char *Def_term, /* default terminal type */ ttytype[]; /* long name of current term */ # ifdef DEBUG extern FILE *outf; /* error outfile */ # endif extern int LINES, COLS; /* # of lines & columns */ extern int _tty_ch; /* channel with tty on it */ extern WINDOW *stdscr, *curscr; static SGTTY _tty, _res_flg; /* * Define VOID to stop lint from generating "null effect" * comments. */ # ifdef lint int __void__; /* place to assign to */ # define VOID(x) (__void__ = (int) (x)) # else # define VOID(x) (x) # endif # endif /* * psuedo functions for standard screen */ #define addch(ch) VOID(waddch(stdscr, ch)) #define getch() VOID(wgetch(stdscr)) #define addstr(str) VOID(waddstr(stdscr, str)) #define getstr(str) VOID(wgetstr(stdscr, str)) #define move(y, x) VOID(wmove(stdscr, y, x)) #define clear() VOID(wclear(stdscr)) #define erase() VOID(werase(stdscr)) #define clrtobot() VOID(wclrtobot(stdscr)) #define clrtoeol() VOID(wclrtoeol(stdscr)) #define insertln() VOID(winsertln(stdscr)) #define deleteln() VOID(wdeleteln(stdscr)) #define refresh() VOID(wrefresh(stdscr)) #define inch() VOID(winch(stdscr)) #ifdef STANDOUT #define standout() VOID(wstandout(stdscr)) #define standend() VOID(wstandend(stdscr)) #endif /* # define CBREAK FALSE # define _IOSTRG 01 */ /* * mv functions */ #define mvwaddch(win,y,x,ch) VOID(wmove(win,y,x)==ERR?ERR:waddch(win,ch)) #define mvwgetch(win,y,x,ch) VOID(wmove(win,y,x)==ERR?ERR:wgetch(win,ch)) #define mvwaddstr(win,y,x,str) VOID(wmove(win,y,x)==ERR?ERR:waddstr(win,str)) #define mvwgetstr(win,y,x,str) VOID(wmove(win,y,x)==ERR?ERR:wgetstr(win,str)) #define mvwinch(win,y,x) VOID(wmove(win,y,x) == ERR ? ERR : winch(win)) #define mvaddch(y,x,ch) mvwaddch(stdscr,y,x,ch) #define mvgetch(y,x,ch) mvwgetch(stdscr,y,x,ch) #define mvaddstr(y,x,str) mvwaddstr(stdscr,y,x,str) #define mvgetstr(y,x,str) mvwgetstr(stdscr,y,x,str) #define mvinch(y,x) mvwinch(stdscr,y,x) /* * psuedo functions */ #define clearok(win,bf) (win->_clear = bf) #define leaveok(win,bf) (win->_leave = bf) #define scrollok(win,bf) (win->_scroll = bf) #define getyx(win,y,x) y = win->_cury, x = win->_curx #define winch(win) (win->_y[win->_cury][win->_curx]) WINDOW *initscr(), *newwin();